
Realm of Simplicity is an indie-developed open world MMORPG set in a medieval fantasy where you will embark on your own adventure. Complete quests, master your skills, trade loot with others or befriend them in a party to conquer the mightiest of monsters!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Realm of Simplicity is an indie-developed open world MMORPG set in a medieval fantasy where you will embark on your own adventure. Complete quests, master your skills, trade loot with others or befriend them in a party to conquer the mightiest of monsters!
A massively multiplayer online persistent world
Challenging PvPvE dungeons
Party system to adventure with your friends
Player-driven economy
Unique monsters with different AI
Self-contained quests
No classes, instead you are what you wield
Never Pay-to-Win
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Comienza y no sabes que hacer , puedes luchar con gallinas y vacas pero apenas intentes atacar a un oso te va a matar sin que tengas chances. Creo que le falta un poco mas de tutorial para poder entender que hacer y como ir progresando en el juego.
Ist zwar noch im Early Acess, aber macht echt Spaß und die Entwickler sind trotz der geringen Spielerzahl immer dahinter das Spiel laufend zu verbessern. Lobenswert, und es ist kostenlos, was will man also more :D Anfangs fand ich das Game richtig gut, aber es happert Balance technisch vor allem für Magie Charaktere. Sowie lange Laufwege ohne Lootmöglichkeiten, Gegner oder andere Interatktionen erzeugen eine übertriebene Leblose Welt, in der es in 90% der Fälle das Spiel zu einem Wandersimulator macht. Questziele sind ungewöhnlich und utopisch hoch gesetzt, wie zb töte 1000 Skelette. Ein Pro aber ist, man verliert seine Ausrüstung nur in Dungeons und nicht in der Open Welt. My Comprehensive Feedback / Review:The game is still in Early Access, but it is genuinely fun! It is highly commendable that the developers are constantly working on improving the game, despite the smaller player base. Plus, it is free-to-play—so what more could you ask for? :DAt first, I really loved the game, but it severely lacks balance, especially for magic characters. Additionally, the long travel distances without any loot opportunities, enemies, or other interactions create an overly lifeless world. In 90% of cases, this turns the game into a walking simulator.Furthermore, the quest goals are unusual and utopical, like asking the player to "kill 1,000 skeletons." On the positive side: I really appreciate that you only lose your equipment inside dungeons and not in the open world.However, it is a typical game that starts off great, but the longer you play, the less fun it becomes. Eventually, it leads to a point where you just leave it unplayed for a very long time.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.