
A survival stealth role-playing simulator where you play as a rat in a suburban neighborhood.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nettes kleines Spiel welches zu unterhaltsamen Abenden werden kann, wenn die Geschwister einem zusehen. Es ist definitiv kein ,,muss man haben Spiel,, aber für ein paar Unterhaltende und auch für den Spieler auch frustrierende Stunden ganz nett. Müsst ihr wissen.
Awesome game best ever made i love rats
an amazing master piece and should be game of the year every year its has perfect game play its a must have
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game is very fun and a bit challenging. of course there's many things that could use an update, better ai for the humans, maybe you could use a rat to distract, the pestmen where very annoying, seemly able to see me from a mile and is able to hit me through objects, more houses, better boss fights and of course what rat game wouldn't be complete without cats which there are none. not worth the price 7/10
♥♥♥♥♥♥ mint
ну и хрень
This game is the most amazing game to ever exist. It is amazing very peak. Did I mention amazing? Oh, one last thing. Rat (amazing).
esta muy bueno
Rat Simulator is a strange, chaotic, and oddly captivating little game from Visualnoveler that fully commits to its offbeat premise: you are a rat, and your goal is to infest a peaceful suburban neighborhood with as much mayhem, infection, and furry disorder as possible. Instead of presenting rats as victims or pests to be eliminated, the game flips the script and lets you embrace cunning, agility, and mischief to turn a clean, orderly human community into a thriving rat haven. The idea alone sets Rat Simulator apart from other indie titles, and the early moments of exploring a household from rodent height—scurrying under tables, climbing onto countertops, and stealing food—carry a sense of novelty that immediately draws you in. The basic structure of the game revolves around infiltration, stealth, and destruction. Each home in the neighborhood presents a small sandbox to explore, filled with humans going about their routines, food to contaminate, furniture to topple, and rat allies waiting to be rescued. You have a set of simple but entertaining abilities at your disposal: you can climb onto surfaces, push objects, bite through items, and infect food sources to spread disease among the unsuspecting residents. Slowly, chaos builds until the humans call pest control, leading to tense hide-and-seek encounters that require careful timing and knowledge of each room’s hiding spots. The overall tone leans more toward dark comedy than horror; even the most sinister acts of rat mischief are presented with a cartoonish wink. What gives the game its charm is the way the environment reacts to your actions. Humans panic, dogs bark, furniture clatters as you scurry past, and small acts of sabotage can snowball into full-blown household panic. Each house feels like a miniature puzzle box that encourages experimentation. You’re rarely punished harshly for trying something unusual; instead, the game invites you to test boundaries and poke at every object to see how it reacts. The variety of objectives—rescuing captured rats, infecting all residents, surviving extermination attempts, or achieving total infiltration—keeps each location feeling distinct even when the overall gameplay loop remains familiar. However, Rat Simulator’s ambition is limited by its modest budget and simple design. Once the initial novelty wears off, repetition begins to creep in. While the nine houses you explore do differ in layout, many of the tasks and interactions feel similar, and the mechanical depth doesn’t expand significantly as you progress. The AI behavior—especially during stealth sequences—can be inconsistent, with humans sometimes reacting unrealistically or pest control agents spotting you in situations where the detection doesn’t feel fair. Visuals and animations, though serviceable for an indie game, lack polish and occasionally highlight the rougher edges of the engine. These aspects don’t break the game, but they do place it firmly in the category of “quirky indie experiment” rather than a fully fleshed-out simulation. Despite these flaws, the game offers enough personality to leave an impression. The idea of creating a “rat paradise” as the ultimate goal, complete with boss fights against exterminators, adds a playful sense of progression. The physics-based interactions often lead to amusing emergent moments—everything from accidentally knocking over a television to escaping through a vent at the last second. Combined with its short length, the game never overstays its welcome. For players who enjoy oddball sandbox experiences, unusual power fantasies, or games that embrace dark humor, Rat Simulator delivers exactly what its title promises. Ultimately, Rat Simulator succeeds because it doesn’t pretend to be anything other than a small, mischievous, chaos-driven indie title. Its strengths lie in its originality, its comedic tone, and the sheer novelty of playing as a rat causing suburban disorder. It falters in depth, polish, and long-term variety, but for players who enjoy experimenting with unusual gameplay concepts, it offers a memorable and entertaining experience. Whether you only spend a handful of hours with it or explore every house to create the perfect infestation, Rat Simulator stands out as a charming curiosity in the indie landscape. Rating: 7/10
RATATATATA
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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