
The Rail Adventures VR Tech Demo is a free product, showcasing the upcoming action game Rail Adventures.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
just doesnt want to work for me.
This is one of the better looking VR coasters I've seen. The keyboard controls are unusual, but most coasters don't give you any control over speed (or the ability to jump), so it's understandable for a tech demo.
Peut-etre moi le probleme mais je peu rien faire ou controler avec mon htc vive, pas de mire rien je ne peu jouer que sur l 'ecran normal de mon ordi . Donc un demo a oublie pour moi ...
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
absolute ♥♥♥♥
More like a rollercoaster demo. Which lacks a lot of what they, I presume, want to achieve with it. To be frank, indiegogo campaign with a very rudimentary demo... probably not. There are a number of cardboard rollercoasters that will give you this fix and better. Not that this was a bad ride but it lacked some serious polish in everything but the 3D tracking. Also, if you have the slightest inkling of motion sickness - you've been warned.
Can't get it to load I was really excited to try this out but this is the only thing I CAN'T launch in VR (out of 51 games/demos). I put on my VIVE headset, go to my library, select Rail Adventures, and then nothing.... no matter how long I wait, it will not load. I've tried this 3x now. All other Vive games I have load.
OHHH NOOO this is so bad...i go an play some Hello Kitty online it get more joy from that...then testing this "demo"
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Další ztráta času
作为一个demo还算不错
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.