
Take up your sword and shield and go on a quest with your friends in QUEST TOGETHER Online, the VR MMORPG. Rise up the ranks in the adventurers guild, hang out with your fellow questers, make new friends, team up together for adventure, or partake in some PVP matches!
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About

Take up your sword and shield and go on a quest with your friends!
QUEST TOGETHER Online is a social VR MMORPG where you can hang out and play together. As a new adventurer, you get stationed in a small town that's been suffering from recent monster attacks. Take up quests and defend the town from monsters and help out with the villagers' requests. Meet other adventurers in town, make new friends, team up together for adventure, or partake in some PVP matches!
Enjoy online multiplayer in VR and make new friends, or invite your existing ones
Party-based combat with up to 4 players per battle
For the competitive Heroes, enjoy a PVP mode in the arena to earn new gear and rewards
Customize your character with a variety of options and items
Unlock new weapons, armor sets, outfits and gear by playing
Strategize with your party by dividing roles: melee, ranged, support, etc.
Work your way up from small fry goblins to large bosses that won't go down without a fight
Integrated companion website so you can manage your account and keep tabs on your friends even when you're not playing
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game isn't functional. you cant buy things even if it says you have a thousand z in your bag its obviously not correct.edit gave it a second try and you cant even draw your sword or open your bag its so buggy 0/5 stars don't sell non functional things
[h1] 从狩猎动作变成站桩对话,没那味儿了♥ [/h1] 以前上的时候,还觉得这游戏挺有想法。单人开发者,把VR和怪猎的任务模式缝到一起,实时战斗,拔刀就砍,氛围热血。当时内容不多但底子好,社区也有不少人愿意等它养大。 后来开发者把战斗改成了回合制。狩猎游戏,现在变成勇者斗恶龙了。开发者有自己的坚持,说这是他的愿景。但愿景归愿景,不买账也是真的。 回合制是会轻松一些,但节奏拖沓。单人开发不容易,但方向走偏了,更新再勤也没用了。 [h1] 执手相看泪眼,竟无语凝噎。 -- 雨霖铃·寒蝉凄切 柳永♥ [/h1]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game was good once. They gave it a bugged out combat system instead of free combat, Still has bugs but u know, i couldve looked over them if i wouldnt be cought off guard every 20 seconds because some enemy lured me into a pokemon fight
Es fühlt sich sehr verbuggt an wenn man die Pc-Version spielt
Very sad how the outcome of the game is.
I am in love with this game! There is so much potential here for a really wonderful experience either on VR or Desktop mode. Yes - there are bugs. Yes - there are issues. Yes - it's being made by one person. But overall? It's got the aesthetic that I love (clearly drawing from Dragon Quest inspiration). There's nothing better than holy trinity MMOs with some nice changes here and there. This could turn into something special, with an active community and creator who is listening to the players. It's well worth it to support a wonderful creative endeavor. If you're looking for something extremely polished and AAA, look elsewhere. But this game has heart and you'll really enjoy a relaxing, peaceful MMO with turned base combat that isn't going to give you aggro. Big fan, bought it on both Steam and Quest 2. Let's keep rolling!
I haven't played in a while but with the new updates I wanted to start over and see how it was. I liked the addition of the job classes. However, I am disappointed that when I selected the Archer class and bought a bow I am unable to damage any monsters with the Bow and Arrow. It is ineffective. For someone that wanted to play as an Archer, and now can not its very disappointing. My only option is to change my class and restart back at level 1.
Keine Ahnung, was man sich dabei gedacht hat, so ein Kampfsystem in ein VR-Spiel zu packen – vor allem, wenn die Community das offensichtlich ablehnt und dem Spiel deswegen den Rücken gekehrt hat. Zu Beginn gab es offenbar ein normales Kampfsystem, wie man es in einem VR-Spiel erwartet. Mittlerweile hat es jedoch ein rundenbasiertes Kampfsystem. Es wird auch nicht besser dadurch, dass ich mich nur in einem kleinen Kreis bewegen kann. Ich verstehe auch nicht, wie man eine so grundlegende Spielmechanik, welche sicher ein Kaufgrund war, nachträglich so verändern und verschlechtern kann. Sorry, aber ich habe noch nie so ein langweiliges Kampfsystem in VR gespielt. Die Spiele, die ich mir habe zurückerstatten lassen, kann ich an einer Hand abzählen – und dieses ist eines davon.
dev changed it to turn based. now it sucks. i spent like 20 hours in the meta quest version because my pc died and the new tun based combat sucks please change it back.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.