
Qubicle is a professional voxel editor optimized for the easy creation of 3D models with a unique, blocky charm.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Dutch, Portuguese - Brazil
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Easy to use. Efficient. What more could you ask for?
great for game development
sweet game
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have not used this program for very long.... however i have dabbled with other such software for quite a while... Draw and paint intuitively?.. i load the program, click the pencil to get drawing my shape/s in the box given.. turn the canvas to 'front'.. click to draw with said 'pencil' and ... nothing.. like nada.. the colour is black.... after letting the cat face-roll the keyboard for a while & akimbo hulk-smash keys like jackie-chan in annoyance the program did some weird stuff all-over & i was able to draw a black square.. but not as i needed not was i able to draw another as i don't know the keys the cat hit. In all honesty i have no idea if i would call this good or not as i couldn't use it.. im used to clicking what i want & painting/drawing from the get-go as soon as the program opens.. nt loading a program.. summoning some guru.. deciphering his wisdom.. chanting dispel a few times.. then finding Frodo & singing to Tom-bombadil to finally be able to use the program to draw pixels to make a simple chair. I have the 'Indie Version' due to it having all the DLC in one simple package & looking at the art others made, Im running on Windows10 under admin with all access granted to the program so i have no idea if that helps or not. I might get a refund for now and try the demo until im confident with this program as i have no idea how to use it properly & some people may say my point is invalid/mute as they can use it just fine.. i found if you click the cube at a right point you go into a sort-of 'edit' mode and from here you can draw in that box from only top-down (couldn't from side or anywhere else) & i could only 'draw' a square or circle.. i couldn't add pixels one-by-one, couldn't paint the shape multi-colour etc.. couldn't really figure-out how this program works beyond that.. and it was quite annoying to use.
.. all i wanted was to export my voxels as a sequence of images (.. the easiest export format to implement ..pngs would have been nice) ..to be injested and used in my voxel game engine.. pretty basic .. but not an included option ..only proprietory 3d formats available (unless you buy an export/utility module etc).. so all in all ..useless for me , as it doesnt support "voxels" ..
저장을 반드시 하기! 복셀로 이루어진 게임의 데이터를 수정하기에 딱임(ex. Staxel)
Der einfachste Voxel-Editor den ich kenne. Einfach malen und schon hat man sein 3D Modell, welches man in vielen Spiele-Engines nutzen kann. Auch lassen sich Bilder direkt in Qubicle ziehen und schon wird es automatisch in einzelne Voxel zerlegt. Richtig gutes Tool um schnell und einfach seine Assets zu erstellen, welche aufgrund ausreichender Exporteigenschaften auch direkt in diverse Engines gezogen werden können. Ich empfehle die Indie-Edition, da diese alle wichtigen Module beinhaltet. Ich arbeite seit Jahren mit Qubicle und kann die negativen Bewertungen hier keinesfalls nachvollziehen. Wer hier mit Magica Voxel oder ähnlicher Software prahlt, vergisst aber zu erwähnen, wie umständlich die zu bedienen und in welchem allgemeinen instabilen Zustand die andere Software ist. Hier hingegen sind nur 2 Maus-klicks notwendig, um sein erstes 3D Voxel-Modell zu erstellen, welches durch schnellen Export direkt in Gaming-Engines verwendet werden kann! Hier spielt es auch keinerlei Rolle, dass das Programm noch 32-Bit ist, denn ein 3D Objekt interessiert es nicht, ob es mit einem 32 oder 64-Bit Programm erstellt wurde! Die exportierten Modelle funktionieren auch in der neuesten Unity Version ohne Probleme, einfach reinziehen und schon ist es da!
I can't speak to the merits of Qubicle vs other software in terms of drawing/building voxel models, but as a tool for converting 3D models to voxel models, it's been a phenomenal tool and massive time-saver, easily worth the $25 price tag. Being able to quickly and easily voxelize 3D models, including texture data, apply a color table, and properly fill hollows to negate backfaces is what I needed out of this tool and it does so quickly and easily.
Tried it, was lured in by the better optimisation than MV, but this is so thread-bare. Theres no proper guides, everything I export for Unity has no proper materials, everything smudges over models, it lacks such simple features, its a pain to use and takes forever. Refunding this as it is unusable.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $40K | 293 | 98% | $9.99 | |
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