
Take on a role of a hardened PMC fighter in a dark turn-based cyberpunk RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
Most likely between $3.7M and $10.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 83% | approximately $6.2M |
| GOG | $16.75 | 88% | #118 |
| Xbox | Free | 0% | — |
| Epic | $19.99 | 90% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $7.81 on GOG · Russia (−69%). Compare 31 prices in 15 markets →
Reviews
Themes across 1601 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
После прохождения сюжетки, я могу сказать что игра имба. Правда после полной прокачки магнума делать то и нечего, кроме как собирать чипы и улучшать снарягу и клона. Но это всё явно скоро решиться , так что всё таки игра имба
优点: 1. 搜、打、撤整体节奏比较快,压迫感十足,高难度九死一生。 2. 构筑方面技能、天赋、科研合理调配之后还是能有比较满意的人物,就是攒东西比较看脸。 3. 故事和任务有很大的想象空间,特别是有工坊,只可惜目前还是比较小众。 4. 不同流派各有优势,不是只有一种武器强,各种远近搭配,辅助队友等等。 5. 特别照顾了我这种仓鼠玩家,非常感谢游戏中有可以调整背包容量的设定。 缺点: 1. 中文体验较差有错误,且个别核心技能没有具体解释需要熟悉类似游戏才能快速理解。 2. 游戏引导基本没有。很多大幅提升游戏体验的小技巧,比如单发装弹与5回合装弹的枪械子弹怎么放置、哪些武器能破墙、有的容器需要用武器打开等等,老鸟看到就知道怎么回事,但对新手来说甚至通关可能都不知道。探索是一种乐趣,但不是每个人都愿意花时间当探险家。哪怕做个内置文本百科呢? 3. 游戏NPC的AI还需要优化,比如护送任务的NPC经常被友方卡在门口的问题。 4. 地图的随机性还需要提高,同一地图的素材重复比较多。 对玩家建议: 1. 新手从自定义难度开始,觉得哪个对你有利就点哪里,这不跌份。重点是熟悉这游戏的各种设定。 2. 看清楚任务的受益方再接,看清楚任务的剩余时间再跑路,看谁不顺眼就抓着它打。 3. 特工死是正常的,死的只是肉体/机械,精神都在芯片里,所以他/她只是打了场虚拟游戏梦醒了而已。
Как-же это хорошо
I think figuring out the healing is what threw me off at first. There aren't many things that will heal you up quick, and you gotta bring the right stuff for different injuries. There is alot the game doesn't tell you but I recommend playing your first game on easy, it's very fun and decently forgiving. I look forward to playing on a proper difficulty when I know a little more but I appreciate the devs giving people the option. It's a really fun game at a really solid price, don't miss out because people pout about difficulty or struggle to learn the games mechanics.
Абсолютная Cinema
PEAK
early mid game really good but balance isnt great getting items in late game is waaaaaaay too easy im get everthiung for free with trading with ur own corparation tje u take ur free stuff and use it as currency can just buy everthing and recile urt gactions gear for unlimited mats but overall really enjoyble the first 5h in a run are a 10/10
To uczucie kiedy usłyszysz soundtruck i to tylko jedna z wielu zalet produkcji. Gorąco polecam.
So, lets be real. The "Easy" setting is the real setting. Not because of enemy difficulty, not because of clone death, not because of anything else except for... Inventory Space. If you lose your backpacks? You are effectively back to square one. As of writing this review, I got an achievement for completing the third story mission. The *third*. .5% of all players had that achievement. With that being said, this game is great. It's tons of fun. Just play it on Easy until the devs do something about the inventory situation.
Да здвствует хардкор