
Bringing classic arcade games such as Boulder Dash and Dig Dug into the 21st century, Quarries Of Scred is an unapologetically brutal, retro-inspired arcade game designed to see just how far you’ll go to risk your bounty.
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Languages: English
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Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Y si, era hora que alguien hiciera una remake / demake de Rockford (o Boulder Dash). Genialidad pura y muuuuuuuy dicícil-
Quarries of Scred is (smurf)ing hard. One life. No hit points. Most mistakes are instantly fatal. This is retro style done right kiddies. This is the sort of game grandma grew up on. What you are looking at here is a turn-based Boulder-Dash style procedurally generated puzzle game. You move one step, the environment takes it's turn. Gravity, as they say, works. So there's no dodging out of the way if you make a mistake. Like I said. Most of those are instantly fatal. If you are looking for flashy animation go play a console game. C.o.S. could run on my phone.* Though the controls would (smurf). A game like this doesn't need high res HD 4K gobledy ♥♥♥♥. They would be wasted here. This is a life or death puzzle with no room for error. Animated Font style was the right choice for Scred. Selva approves. To sum up. Like hard puzzle games? Like stuff that's rando... pardon, procedurally generated, so you can play effectively forever? Like a steep challenge that is going to kill you over and over till you get it right? Buy Caves of Scred. 'Nuf said. *My phone. Not your phone. I'm not sure Zork would run on MY phone. If you don't know what Zork is go read a book**. **Book. Those rectangular things made of paper with all the words inside. No batteries or internet connection needed.
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a very fun game to play for a few minutes at a time. Don't jump out of your chair when you move the wrong way and get crushed by a boulder that you didn't notice!
Tags: Casual - Twitch & Arcade Additional Tags: Delete Local Contents & Remove from Library TLDR: Mechanically simple game is surprisingly disappointing Xbox360 pad not detected or working at all. Slow drudging grind then Bactracking to surface. Only option is to widescreen play area which is nowhere near full screen. The sound felt appropriate for the title, and actually so did the art. Audiovisually this could had been alright. The core gameplay however is insanely repetitive. With it boiling down to tile navigation priority based on a half baked 2D gravity system where you have to avoid getting crushed. Game has the good taste of allowing you to navigate multiple panes at once so that if you feel stuck on a pane rather than trying to brute force things you could just pick up a different puzzle elsewhere. Gaining coins and converting them at the surface and buying things felt incredibly clunky, Slow paced and repetitive. Sooner or later I would zone out and just get crushed. It was not motivating to put in the effort, just for a slow coin grind. If this had a correct PC implementation I might had soldiered on to confirm 100% that there is not a good game underneath the surface but given the circumstances I will simply dipose of it based on what I have experienced.
Really great game that reminds me of many many hours lost in front of Boulderdash and Supaplex. The dev is also a fantastic and lovely guy who has done a lot to support his fellow indie devs, and for that I would give him eternal thumbs up. This is a must buy and the different tilesets are a great feature. Music is great too :)
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.