
PropFight is a 2D physics-based fighting game where you play randoms props in random arenas, with random events occuring.
Modeled estimate, not a reported figure. How we estimate →
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About
PropFight is a 2D physics-based fighting game where you play random props in random arenas where random events occur.
2-8 players
Local multiplayer (online is only supported with Remote Play)
Highly customizable game settings
>80 arenas
>10 props
>10 events
Steam workshop support
Steam Input support (fallback to classic input support is possible)
Modding is officially supported using the Godot Engine and our development tools.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Reviews
better than smite 2 (♥♥♥♥♥♥ smite 2, shamwow looking ass game)
[code]+ high-octane arena combat + dunk on your friends + killer soundtrack + '00s flash-game-but-fever-dream aesthetic + the rivals of aether or yomih of prop-based martial arts + a one-man dev team made the impossible possible + inspired by cocaine diesel - developer is french[/code]
le gameplay dynamique, les musiques, l'interface tout est impeccable, pour jouer jusqu'à 8 derrière le même écran c'est du jamais vu ! 10/10
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English, French, Simplified Chinese
Le jeu est franchement une pure partie de plaisir, on lance et on voit pas le temps passé ! Vraiment super à jouer à plusieurs ça reprend un peu les codes des jeux de combat à la Super smash bros mais en loufoque et délirant j'aime beaucoup. Petit bémol le multijoueur online n'est pas natif au jeu mais on peut le faire avec steam remote play et franchement pouvoir jouer jusqu'à 8 qu'est ce que c'est bien !
体验下来感受不错,玩法很有新意 游戏对mod的支持很棒,作者在日志中说 “昨天我凌晨2点醒来,觉得能在游戏中立即测试模组会很好,所以我把它添加到了模组工具中。该工具将编辑器中的游戏作为另一个进程执行,并将编辑器的mod文件夹链接到游戏。运行良好 :)” 在发售页面等了几个小时,亲眼看到界面从 - “不支持中文” - 中文游戏介绍 - 中文动画 - 支持您的语言 的变化 我语言组织能力不是很强,总之这是个创意很好的同屏多人游戏 目前仅支持同屏多人,或许后续会更新远程联机 不过官方推荐使用Steam远程同乐联机
Giga banger, meilleur jeu à plusieurs en soirée,
Such a fun game—perfect for party vibes! Grab your props, dive in, and let the fun begin!
PropFight is a chaotic multiplayer party brawler developed and published by Obani that transforms everyday objects into unlikely combatants in a physics-driven arena. Instead of controlling traditional fighters or heroes, players take control of random props such as boxes, sports equipment, or other household items that bounce, collide, and crash into each other across small battle stages. The game leans heavily into its absurd premise, presenting matches that are less about technical mastery and more about unpredictable moments of physics-based chaos. Designed primarily for multiplayer sessions, PropFight aims to capture the same playful spirit found in classic party games where laughter and spontaneous outcomes are just as important as winning. The gameplay revolves around short rounds where players attempt to outlast their opponents within various arenas filled with hazards and environmental obstacles. Rather than relying on complex fighting mechanics or elaborate combo systems, the game keeps its controls deliberately simple so that anyone can jump into a match almost immediately. Movement and collisions play a central role, with players bouncing their chosen prop around the arena in an attempt to knock rivals into dangerous areas or push them out of bounds. Because every prop interacts with the environment through a physics system, even the smallest collision can produce unexpected results. A perfectly timed bump might send an opponent flying across the stage, while a poorly controlled movement could just as easily launch the player into danger. One of the defining aspects of PropFight is its strong reliance on randomness. Each match can feature a different arena, a different prop, and a variety of unpredictable gameplay events that trigger during the round. This design ensures that no two matches play out in exactly the same way. Some arenas contain shifting platforms or narrow ledges that make movement difficult, while others introduce hazards such as spikes or moving obstacles that players must avoid while trying to eliminate their opponents. Random in-game events can also alter the flow of a match by introducing sudden environmental changes or temporary effects that influence how players interact with the stage. The multiplayer component is clearly the heart of the experience. PropFight supports several players in local matches, making it particularly suited for couch multiplayer sessions where friends gather around the same screen. The fast pace of the rounds encourages rapid rematches, as each game lasts only a short time before a winner emerges. This quick cycle of matches keeps the experience lively and helps maintain the party-game atmosphere. Because the controls are simple and the rules are easy to understand, new players can join a match without needing to spend time learning complicated mechanics. The resulting gameplay often leads to unpredictable and humorous moments that become the highlight of multiplayer sessions. Replayability is supported through a surprisingly large variety of arenas and gameplay modifiers. Dozens of different stages appear in the rotation, each with its own layout and hazards that influence how players approach the fight. Some stages emphasize vertical movement and jumping between platforms, while others encourage pushing opponents toward environmental traps. In addition to stage variety, the game includes several random events that can dramatically change the momentum of a round. These elements help prevent the matches from feeling repetitive, since players must constantly adapt to new environments and situations. Another interesting aspect of PropFight is its support for user-generated content. The game includes modding tools that allow players to create custom arenas and share them through community platforms. This feature gives creative players the opportunity to design new environments and gameplay scenarios that expand the experience beyond the original content. For a small indie project, this openness to community contributions adds long-term potential, allowing the game’s ecosystem to grow as players experiment with new ideas and stage designs. Visually, the game adopts a bright and simple 2D art style that complements its chaotic gameplay. The props themselves are designed with bold colors and clear silhouettes so that players can easily identify their characters during fast-moving matches. Arenas are built from simple geometric shapes and vibrant backgrounds that emphasize gameplay clarity rather than graphical complexity. This minimalist approach works well with the physics-driven mechanics, ensuring that players can quickly react to hazards and opponents without visual clutter interfering with the action. The audio presentation reinforces the game’s lighthearted tone. Sound effects accompany collisions, environmental hazards, and player eliminations, emphasizing the slapstick nature of the gameplay. Each impact between props produces exaggerated sounds that enhance the comedic effect of the physics interactions. The background music maintains a lively rhythm that fits the fast pace of the matches, helping sustain the energetic atmosphere that defines the overall experience. Despite its entertaining premise, PropFight does have limitations that may become noticeable over longer play sessions. Because the gameplay focuses almost entirely on physics-based survival rounds, players seeking deeper combat mechanics or competitive complexity may find the experience somewhat shallow. The absence of traditional online matchmaking also means that the game is best enjoyed with friends locally or through remote play options, which may limit accessibility for solo players. However, these limitations are somewhat expected given the game’s focus on casual multiplayer fun rather than competitive depth. Overall, PropFight succeeds as a lighthearted multiplayer party game built around unpredictable physics and playful competition. Its simple mechanics, random events, and wide variety of arenas make it ideal for quick matches with friends, where the real entertainment often comes from the chaotic situations that unfold during gameplay. While it may not provide the strategic depth of more complex fighting games, it offers a fun and accessible experience that thrives on spontaneity and laughter. For players looking for a quirky multiplayer title that delivers fast-paced and humorous battles, PropFight provides an enjoyable and chaotic arena where even the most ordinary objects can become unlikely champions. Rating: 7/10
Obani nous aura pondu quelque chose de très particulier dans PropFight. Quelque chose de singulier qui nous donnera une sensation à la fois pleine de satisfaction et de stupéfaction, dans des combats certainement détonants et déconcertants entre vous et vos amis les plus chers. Cette sensation qu'on appréciera à n'en point douter, c'est le plaisir de pouvoir être à moitié maître d'un objet et de sa physique tout en étant sa propre victime. Et oui, diriger un grille-pain c'est pas donné dès la naissance. Et c'est là que PropFight se démarquera le plus. Même dans l'adversité, même dans la défaite la plus totale, vous accepterez joyeusement et gentiment votre triste sort. Car c'est le jeu finalement qui vous dominera vous et vos amis ! C'est le jeu qui décidera de votre destin dans ce combat acharné entre votre réfrigérateur bleu et celui en rouge de votre adversaire. C'est lui-même qui décidera de la forme du chaos qui se produira tout autour de vous. Alors priez pour que le chaos vous soit favorable ! Priez mes amis, à n'en point douter !
111进不去的可以 进到游戏属性->在启动选项中输入--rendering-driver opengl3 应该就可以了(至少我是这样的) 买下来试玩了一下,总体来说还不错,创意挺足的。你可以和朋友化身为各种各样的物品来进行决斗,游戏中还有各种各样的事件和道具。 不贵,有朋友的值得买下来一玩(这游戏目前不能单人游玩)
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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