
Project Zomboid is the ultimate in zombie survival. Alone or in MP: you loot, build, craft, fight, farm and fish in a struggle to survive. A hardcore RPG skillset, a vast map, massively customisable sandbox and a cute tutorial raccoon await the unwary. So how will you die? All it takes is a bite..
Most likely between $180.8M and $512.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 94% | approximately $301.3M |
| GOG | $24.99 | 82% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $11.75 on GOG · Türkiye (−53%). Compare 30 prices in 15 markets →
Reviews
Themes across 3662 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
11/10
The EA That never ends.. I have played zomboid for i believe three to four years on and off now and it has been a bumpy ride let me tell you. The game itself is amazing and full of replay value but once you figure out how the game works and how to "Beat" it the game is never the same. EA Deadlock- Its not a secret that this game has been in EA for about 13 years and there's no end in sight as the devs seem more interested in adding pointless additions like pottery instead of things to improve the mid to late game. Build 42 has been in its own valley of eternal development for close to three F****** years! Which is crazy when you think of the things added to this update things like pottery, blacksmithing, hunting, and many other things that modders had already made for the game well before this update. Pointless stuff that no one asked for nor really use. Some things are nice like the new lighting system and map updates but for the most part this Build sucks A**. Nothing Nothing ever changes.. The endgame of Project Zomboid is essentially how long your willing to keep playing. Once you have a car, weapon, and some kinda base setup the game is over, Start a new run. There is nothing interesting to do outside of the basic find S*** and dump it back at your base. I mean yeah you can build up the base and grow crops but there's no reason too the map has plenty and i mean essentially unlimited food, meds, and ammo to keep you going well after you get bored and quit. There's no looming threat of a big horde night, or bandits pounding on the gates. Unless your in MP the game is so stagnant it borders on pointless. Adding NPC's and enemies that challenge your dominance would fix this problem but the devs have more important things to make like how much skill does it take to nap a flint into a spearhead or some s***. This will never change don't expect it. Moving on Gameplay- Gameplay is pretty dull once you figure out how to kite and swat zombies to death. They of course "fixed" this by making the act of swinging tire your poor wittle man baby's arms out in two swings like im playing a mid 30's basement goonmaster. So combat has become tiresome as its easier to just to ignore the whole point of the game, the zombies, by kiting them and grabbing stuff as you go. The game is not harder by any means just more boring to play and modders had to jump in to remove this dog**** addition because no one liked it. If that doesn't bore you the simple act of looting identical rooms and layouts will. There's hardly anything interesting to find in a game where looting is all you f***** do. Mods add music, unique weapons, and plenty other things to spice stuff up once in a while. But base game your lucky to find something that can even evoke more than a subtle sigh as you go back to searching for more cans of beans. And base building is so pointless i really don't understand why anyone bothers doing it. The Zombies will never sack your base nor threaten you in any way unless you agro them by running around and screaming. So your free to pick a good crossroads and begin hording everything in your amazon warehouse unimpeded. Better yet take your s*** on the road in a truck and never stop to worry about unloading because whats the point? To horde more cans of beans or another m16? Sure playing pvp lobbies could make gameplay more interesting and fun but combat in itself is based on hit chance and dice rolls similar to RuneScape so its not like there's any strategy other than catching someone off-guard to pop a few shots into him before your arms tire out. Then it turns into two characters shoulder bashing together like some f****** up mating ritual because your characters can't be bothered to duke it out with anyone due to exhaustion. from the simple act of swinging a hammer more than the recommended three swings per day. A little of a exaggeration sure but the gameplay is dated to say the least and the new updates to it have made it stupid. Idk what else to tell you really there's some detailed mechanics to the game but honestly once you figure out the three things you need and how to get them the game is baby mode easy. Sure i could let the zombies sprint and make everything decay in 2 milliseconds but that is a challenge mode not the normal mode of play. For anyone who is hoping/ waiting for a full release id just buy it and play build 41 until you get bored like i did. The new content is overall lame and mostly useless, im sure not everyone agrees but id rather have bandits and NPC's to quest and help so the endgame is actually worth playing than braindead animals to hunt and pottery to make until i bore myself to sleep. Idk im mixed for new players its a easy 10/10 zombie game that will challenge you and give you your money's worth. But if your like me and waiting on some actual content to dive back into the game then your s*** outta luck as the game has been in a never ending devlock for over a decade and really not much to show for it other than more boring and useless mechanics that 90% of the playerbase never uses. Until they sit down and add stuff to fix the terrible endgame its a rough 3/10 for me.
é top!
not good in steamdeck
tuff but tough
Don't even bother trying to make a modded multiplayer server, the game will do absolutely ANYTHING to make that impossible and even if you manage to do so, the next morning when you try to boot the server it will completely destroy itself and if for whatever reason that doesn't happen, even the smallest update will ♥♥♥♥ up absolutely everything. It almost feels like the game actively wants you to quit and stop playing, i swear i've never had this many problems trying to setup a mp server in any game at all, don't get me wrong, this game is super good, but the problem is that this masterpiece its in the wrong hands, this game is so BAD and so GOOD at the same time.
This would have been a great game if the full release was 2013, yet here we are 13 years later and it’s still not complete? For comparison, it took Bethesda 10 years for 36 people to create Morrowind (back then, this was an insane amount of time for game development). Yet this isn’t even close to the complexity of Morrowind. People need to stop making excuses for games that take an excessive amount of time for what looks and feels like something you’d expect to have played on a Sinclair ZX81 Spectrum (or old school Atari).
ass game
Si quieres tener una experiencia similar sin tener que pagar como 20 pavos te puedes ir a barcelona
best sapphic game out there