
Project KILLDANCE is a Noir tactical action featuring a one-army strategy and instant-death combat. Slowly observe surroundings, choreograph each killing move, leave no survivor, and become the spectral death.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Project KILLDANCE was created during Toge Greenhouse 2023, an internal game jam held by Toge Productions to create new, innovative, and experimental games.


A Noir tactical action game featuring a one-army strategy and instant-death combat. Slowly observe your surroundings, choreograph each killing move, finish your mission, and leave no survivors.

Plan your movement and perform your attack cards to clear each stage.
Time is frozen in between your actions, use this opportunity to dodge bullets, take cover, and kill enemies effectively.
Draft new cards to learn new skills and adapt to your missions.
Once you complete your mission, replay your performance and watch your KILLDANCE.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Я когда забрал бесплатно думал что-то типо из разряда пиксельного месива, но на самом деле оказалось реально супер
Short but pretty sweet!
Good, albeit short game. Love the deckbuilding system, and would definitely love to see a game like this expanded.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Too short, 20 or so min, but the idea is freakin' amazing I want a full game like this
Interesting strategic game idea with a fun mechanic combine with a deck building card that you use to make a movements and attacks. I've never try this kind of gameplay before and Im looking forward for the full version
A short game with a fun mechanic between movement or attack! I am looking forward to what this developer can make in the future or if they will continue on the short story in this game.
It's kinda sad this game ends in really short time. 보스전 깨려면 무조건 이동기 많이 들어야 함.
аорафарминг на месте
damn bro this have a very good concept tactics games combine with deck building is absolutely great idea, and those stylish movement is very good touch, hopefully we can get the full version soon. this is gonna be a great game
very fun game cool artstyle this remind me alot of katana zero the only issue i have with this game is its too short
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.