
Classic, squad-based combat. Players deploy into unforgiving environments, navigating firefights using precise coordination and mechanics. The game focuses entirely on true mechanical skill, raw situational positioning, and tight team coordination.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Project Confrontation is a tactical, third-person multiplayer shooter that revives the classic, high-stakes intensity of authentic squad-based combat. Set across unforgiving industrial complexes and harsh desert environments, survival demands absolute mastery of your environment and mechanics. Every engagement forces players to leverage precise weapon collision awareness, tactical leaning, fluid prone movement, and calculated grenade trajectories to outmaneuver the enemy. Engineered from the ground up for flawless, high-performance optimization, the game delivers blistering frame rates without sacrificing visual fidelity. There are no gimmicks or shortcuts here; every victory relies strictly on true mechanical skill, raw situational positioning, and tight, coordinated strategy. Step into the arena, lock into the grid, and prove your team has what it takes to dominate the battlefield.
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Languages: English**languages with full audio support
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.1M | 29.6K | 90% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 101.2K | 80% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |