
Primordials: Battle of Gods is a pure 1vs1 strategy game where players rule kingdoms and build armies to war for ever greater power. One Will Rise, Many Will Fall.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, French, Italian, German, Spanish - Spain, Korean, Portuguese - Portugal, Russian*languages with full audio support
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Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is very rough, this is a very early access game and it's not early access. Needs a lot of polish
Захожу и ничего не грузится: точнее вечно грузиться
bem fraco a sorte que eh gratuito 🐺 caso voce queira pegar JOGOS GRATIS, cola no meu servidor do Discord ou no meu Grupo da Steam, convites no meu perfil cola la pra ta sempre pro dentro das noticias de JOGOS e DLC gratis
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As it is right now I can't in good fashion recommend the game. That said it has the potential to be a great game. It just needs a lot of polish. I like playing it when I have time. But the bugs are impossible to ignore which is why at this point in time I do not recommend it.
[quote][b]Note: Dead PvP game[/b] This game is online-only and relies on servers the developer has shut down. This game cannot be played.[/quote] This was a really, really crappy DOTA2 ripoff, an attempt to make a 1v1 MOBA. It was a bug riddled mess and the developer pulled the plug on the servers back in late 2021. So, Primordials: Battle of Gods is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the . They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. It's free... now, but it wasn't before. The developer was charging $15 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It's a nice gesture for the game to be given away for free, but it also tells us that the game wasn't good enough to succeed as a paid product. It's also a bit of a slap in the face to anyone who paid money for this... nobody got refunded. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
玩不了?进去就显示版本已过时,又找不到更新在哪里
Free is too expensive
Сижу и ищу новую игрулю в жанре МОБА. И тут натыкаюсь...назовите сами как захотите, потом поймете почему. Ну что ж, начнем. Хотя и тут и начинать не о чем. Короче. Весит 1.8 гб. Ну ок, быстро скачается, это хорошо. Запускаю. На стартовом экране 10 фпс... У меня конечно допотопное ведро, а не ПК, но как никак на тех же минималках в Арке выдает 40 фпс... Ок. Меняю на средние... 10 фпс.. Хм. Что?! Серьёзно?! Ок. Думаю может в самой игре будет больше, ведь тут динамических вещей многовато. Ага, фиги-сервер дисконект. Эх, ладно, перезапускаю. Запускаю треньку.. 10 фпс(фейспалм). Меняю на минималки. Грузило минуты 2. Иииии.....10фпс)))))))))). С горем пополам выхожу на титульный экран. Сервер дисконет.... Игра Delete. Это всё что я увидел в этом творении....
Definitely give it a try, it's an interesting mesh of RTS and MOBA, and definitely deserves a shot
honestly not a bad game...i think its almost made perfect if you like this kind of stuff, and they are open for feedback just need a few ppl who can whoop the game in shape and turn these reviews around. also its acool concept and its free just checck it out .,...
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.