
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Destination: The ancient Egyptian city of Karnak. Alien forces possessing horrifying powers have sealed off the once thriving community from all outside contact. As a covert operations specialist, you have been trained for all forms of contingencies. Nothing can prepare you, however, for the nightmare you are about to enter... Features: First-person viewpoint action. 20+ levels of nonstop gameplay through an ancient Egyptian city and the tomb of the Pharaoh Ramses. Real time fully 3D rendered gameplay allows you to move between floors within a single level Cross bridges and swim through underwater grottoes. With just a machete to start, search for 7 other weapons including hand grenades, a flame thrower, an M-60 machine gun, and a magical cobra staff. Dynamic lighting creates stunning visual effects.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Same day: best RU #238, worst US #272 · 7 markets collected
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 427 | 80% | $7.49 | |
| — | 1.3K | 84% | $2.99 | |
| — | 185 | 64% | $3.75 | |
| — | 297 | 86% | $19.99 | |
| — | 105 | 78% | $19.99 | |
| — | 65 | 86% | $14.99 |