
You must stay alive in this horror/puzzle adventure. Try to survive the vengeful toys waiting for you in the abandoned toy factory. Use your GrabPack to hack electrical circuits or nab anything from afar. Explore the mysterious facility... and don't get caught.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
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Stats
Languages: English*, French, Italian, German, Portuguese - Brazil*, Russian, Spanish - Latin America*, Japanese, Korean**languages with full audio support
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 142.3Kreviews | 88% | — | $0 |
| Free | — | — | — | not modelled |
Engagement
Reviews
Themes across 2493 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the physics are very good, the boss fights and run scenes fill me with adrenailine! i reccomend this!
Игра которой уже практически 5 лет довольно хорошая за все 5 частей с глубоким сюжетом, ну и ещё много хорорра (нет) когда только она вышла то мне не очень тогда зашло, но потом со временем мне начала игра нравится. Первая часть не плоха для своего начала лора фабрики игрушек. Моя оценка 10/10, это только за первую часть, а за другие я написал в других частях Ну и дополнением мне на моё день рождения сестра средняя подарила 2,3 и 4 главы попи плейтайма, за что я ей очень сильно благодарен, а пятую часть я сам купил (21 февраля)
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muito bom o jogo, recomendo MUITO, você DEVE jogar esse jogo, principalmente o capitulo 3 4 e 5
Scary but really fun and graphics are amazing and a really good story
si antes me daban miedo los lugares abandonados pues desde hoy en adelante ni aunque hayan diamantes entro
Mis amigos se volvieron speedruners y acabaron mal de la cabeza. Si quereis estar como ellos, lo recomiendo mucho :))
내가 내 멍청한건지 이 게임이 어려운건지 모르겠다
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Pretty good game overall. The graphics are good and, get increasingly better with each chapter. Chapter 1: A great start to the series, even though it's very short at only around half an hour. Chapter 2: Another good chapter. It's still a bit short, lasting about 1.5 hours. Chapter 3: Definitely the best (and scariest) chapter of the bunch. It was just perfect. Besides that, it also has a solid length, with around 3 hours of gameplay. Chapter 4: Honestly a pretty mid chapter. There are lots of bugs and glitches, there are also too many puzzles and the boss fights with Doey and the Doctor were just bad. Despite that, there are still some good parts. I especially liked the parts with Yarnaby. This chapter was a bit longer than Chapter 3 taking around 3.5 hours to complete. Chapter 5: The weakest chapter. Even though it's the longest chapter with around 4 hours of gameplay, it lacks quality. There are way too many puzzles, the Prototype just isn't very scary, and the final chase scene/boss fight was really disappointing. There are still a few good moments, though mostly the ones featuring Huggy Wuggy. I hope chapter 6 will be better.
Rus: Игра, невероятно сильно влюбившая в себя миллионы игроков после ошеломительного успеха первых трёх глав, в последующих двух, начала сдавать позиции. Серьёзно, геймплей последних глав практически неиграбелен, сюжет пестрит дырами - и это только основные проблемы. Для ачивхантеров ситуация ещё печальнее: игру можно пройти на платину только с бекапом старого патча, в котором достижения всё ещё можно было получить. К тому же некоторые из них баговались и не засчитывались, из-за чего приходилось полностью перезапускать главу, даже если контрольная точка находилась буквально за ближайшим поворотом. Сложность: Самая душная, так скажем, - пройти 4-ю главу без смертей и использовать не более 200 раз Греб-пак как в 3-й, так и в 4-й главе. Особенно выбешивает то, что в любом случае приходится перепроходить все четыре главы по новой, поскольку некоторые достижения идут вразрез друг с другом Например, одно требует умереть от каждого существа, а другое - пройти главу без единой смерти. Собирательные достижения при этом довольно простые: главное - внимательно следовать гайду и проблем возникнуть не должно. Затрачиваемое время: Если сначала просто закайфовать от лора и атмосферы, а уже потом заняться достижениями, прохождение займёт примерно 25-35 часов. При быстром прохождении можно спокойно уложиться в 20 часов. Итог: В целом игра неоднозначная. Первые три главы действительно цепляют своей атмосферой и лором однако последние две заметно проседают по качеству и превращают прохождение в сплошной геймплей из головоломок. Для обычного прохождения это вполне достойная игра, но вот 100% попортит весь экспирианс. Eng: A game that managed to make millions of players fall in love with it after the huge success of its first three chapters started to lose steam in the next two. Seriously, the gameplay in the final chapters is pretty much unplayable, the story is full of plot holes — and those are just the main issues. For achievement hunters, it’s even worse: you can only get the platinum by using a backup of an old patch where the achievements were still obtainable. On top of that, some achievements could bug out and not register, forcing you to completely restart the chapter even when the checkpoint was literally just around the corner. Difficulty: The most annoying part, imo, is beating Chapter 4 without dying and using the Grab-Pack no more than 200 times in both Chapter 3 and Chapter 4. What’s especially frustrating is that you basically have to replay all four chapters anyway, since some achievements straight-up contradict each other. For example, one requires you to die to every creature, while another requires you to complete the chapter without dying even once. The collectible achievements are pretty easy though — just follow a guide carefully and you should be fine. Time required: If you just chill, enjoy the lore and atmosphere first, and then go for the achievements, it’ll take around 25–35 hours. If you play through it quickly, you can comfortably finish it in around 20 hours. Overall: Overall, the game is pretty mixed. The first three chapters really hook you with their atmosphere and lore, but the last two noticeably drop in quality and turn the whole experience into one long gameplay puzzle. For a normal playthrough, it’s still a pretty decent game, but going for 100% pretty much ruins the whole experience.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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