
Popo & Rob is an action-packed shooter game that combines dynamic, casual-friendly shooting with a unique twist on movement. Engage in exciting battles where gravity is no limit. Choose your side, Popo or Rob, and immerse yourself in a world that’s bright, bold, and brimming with fun.
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About
About This Game
Popo & Rob is a team-based first-person shooter designed for quick, thrilling matches in a vibrant, colorful world that redefines freedom of movement. Featuring two unique factions—Popo and Rob—the game pits players against each other in battles where every match feels fresh, thanks to fully explorable environments with surfaces you can walk on from any orientation.
Forget what you know about gravity! In Popo & Rob, players can walk, run, and fight on any surface they see, opening up a myriad of strategic possibilities. You’re not limited to just the ground—rooftops, walls, and every possible angle are fair game.
Each character in Popo & Rob comes with a unique skill set and gun type, letting you approach battles with a play style that suits you best. Some characters may be more tactical, while others are all about direct firepower, giving players plenty of choices.
While Popo & Rob is easy for newcomers to pick up, it also offers layers of depth for FPS veterans. The simple controls and streamlined mechanics ensure accessibility, but mastering each character’s skills and movement across varying surfaces adds a level of challenge.
The game’s aesthetic draws from anime and fun, stylized visuals reminiscent of games like Splatoon. Every map is filled with vibrant colors and bold designs that keep gameplay visually engaging and inviting.

Will you side with the fun-loving Popo or the resourceful Rob? Each faction offers its own style and strategies, creating a distinct identity that sets up every match as a playful clash of styles.
Join the world of Popo & Rob for endless FPS fun, coming this December on Steam.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
is not fun
bad game
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задумка вроде интересная, и по стене и по потолку можно перемещаться, а вот попробовать не с кем и реализовано так себе, будто только эту идею и хотели показать
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 38 reviews with recorded playtime.
I had to leave my laptop running in the background just to generate enough time to write a review because of how dead the online is. concept looked fun but until it actually gets more online players, I’m not picking this up.
it didn't give me my achievement
Игра 'Popo & Rob' – это очаровательная инди-головоломка, в которой вы управляете двумя милыми котятами, Попо и Робом, стремящимися выбраться из череды запутанных комнат. Визуальный стиль прост и приятен глазу: пиксельная графика полна деталей и создает атмосферу уюта и тепла. Музыкальное сопровождение ненавязчивое и хорошо подобрано, что способствует расслабляющему игровому процессу. Геймплей основан на координации действий двух персонажей. Попо может толкать ящики, а Роб – перепрыгивать через препятствия. Большинство головоломок требуют внимательного планирования и логического мышления. Уровни становятся все сложнее, но никогда не ощущаются нечестными. Очень хорошо продуманы новые механики, которые постепенно вводятся по мере прохождения игры, постоянно поддерживая интерес. Особенно хочется отметить, что 'Popo & Rob' – это игра, в которую приятно играть вместе с другом или членом семьи. Co-op режим добавляет дополнительное измерение в решение головоломок, требуя эффективного общения и сотрудничества. Если вы ищете спокойную, но увлекательную игру, чтобы скоротать пару вечеров, 'Popo & Rob' – отличный выбор. Рекомендую!
I did not enjoy playing this game. I played like 2 games with some friends and the game feels unfinished. The shifting gravity gimmick was interesting but just added confusion. It was hard to know where one another was until we found out where the other team spawns and just started spawn camping one another which was easy as there was no spawn protections. The game feels unfinished and I don't know if the developers have any plans to update this game, god knows this game needs it. Also, I was unable to open any menus in game (if there even were any,) and while the only way to swap between weapons was with the scroll wheel on your mouse, my mouse was broken and while I was able to circumvent this by using my trackpad. It would have been good to be able to switch weapons using the number keys or some other button. The only positive thing I have to say is that the character designs were nice and the main shifting on surfaces mechanic was interesting. Even with the understanding that this game is in Early Access, it doesn't even feel complete enough for that status. If the developers have not abandoned this project I'd heavily encourage them to fix all the problems with their game and maybe add more characters and maps.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.