No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Pokémon Trading Card Game Pocket has players in 150 countries and regions around the world. Use your mobile devices to enjoy collecting and battling with Pokémon cards anytime, anywhere! ■ Open packs every day to collect cards! Players can enjoy the experience of collecting, with two booster packs available to open every day. Collect different kinds of Pokémon cards, like those with nostalgic illustrations from the past, as well as completely new cards exclusive to this game! ■ Experience a new kind of Pokémon card! The app features new immersive cards with illustrations that have a “3D feel.” Players can feel like they’ve leapt into the world of the card’s illustration! ■ A new way to collect with the share feature! Sharing has just been added. It’s a feature that lets you give one 1-4-diamond rarity card to your in-game friends—and receive one in return! ■ Trade cards with friends! Use the trade feature to collect even more cards! Certain cards can be traded with friends. You can now trade cards from even the most recent booster packs. In addition, cards of 2-star rarity, Shiny 1, and Shiny 2 rarities can also be traded. ■ Show off your collection! Display your cards with binders or display boards, and showcase them to players around the world! Try building a collection that you’re proud to show off! ■ Enjoy casual battles! You can enjoy quick and exciting battles with your cards! Players who want to test their skills even more can take on ranked matches. Terms of Use: https://www.apppokemon.com/tcgp/kiyaku/kiyaku001/rule/
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Latest in each market: best FR #25, worst PL #98 · 11 markets collected
US · last 30 days
Latest in each market: best JP #71, worst CA #95 · 8 markets collected
US · last 30 days
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
13 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Pokémon Trading Card Game Pocket has players in 150 countries and regions around the world. Use your mobile devices to enjoy collecting and battling with Pokémon cards anytime, anywhere! ■ Open packs every day to collect cards! Players can enjoy the experience of collecting, with two booster packs available to open every day. Collect different kinds of Pokémon cards, like those with nostalgic illustrations from the past, as well as completely new cards exclusive to this game! ■ Experience a new kind of Pokémon card! The app features new immersive cards with illustrations that have a “3D feel.” Players can feel like they’ve leapt into the world of the card’s illustration! ■ A new way to collect with the share feature! Sharing has just been added. It’s a feature that lets you give one 1-4-diamond rarity card to your in-game friends—and receive one in return! ■ Trade cards with friends! Use the trade feature to collect even more cards! Certain cards can be traded with friends. You can now trade cards from even the most recent booster packs. In addition, cards of 2-star rarity, Shiny 1, and Shiny 2 rarities can also be traded. ■ Show off your collection! Display your cards with binders or display boards, and showcase them to players around the world! Try building a collection that you’re proud to show off! ■ Enjoy casual battles! You can enjoy quick and exciting battles with your cards! Players who want to test their skills even more can take on ranked matches. Terms of Use: https://www.apppokemon.com/tcgp/kiyaku/kiyaku001/rule/
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Reviews
Themes across 1285 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I LOVE THIS GAME I GOT A RARE ARTICUNO FULL ART FROM THE NEW TEAM ROCKETS BOOSTER PACK ITS SOOOOOOOOOOOOOOO RARE:)
Amazing game! I love this game and all of the updates!! The only thing I would add is a thing where u can’t put in like 500 time hourglasses and be able to open 4 packs daily or something like that
Stuff to fix You’ll need to fix the coin Flip at the beginning of the match i go first every match it’s stupid and adjust the amount of cards you can have in a deck seems r point system
It’s good It is a really fun game and no ads but the updates take forever to download and you probably won’t get any god packs or anything good
They take rewards you’ve earned They take rewards from you that you’ve earned instead of banking them. They do that to force you to buy items from them.
What happened! Once again the developers have made it damn near impossible to win against the computer on expert. The computer will flip heads about 70-80% of the time, while the user will be around 20-30 if lucky. This is a great game but it gets ridiculous at times. Also it seems like hitting special cards is really difficult now. Before you had a chance of getting lucky but no it seems the only time you can hit something is when you collect 10 packs in total.
Skill Based Matchmaking Amazing game but could be so much better with a little skill based matchmaking. Going into a beginner game just to be matched against high level players game after game makes getting past the first few days of playing especially for new players very difficult. Please consider not matching level 4s against level 80’s with full built god decks.
Game has the potential to be great if devs listened. ADVOCATE TO MAKE PACK POINTS UNIVERSAL! Trading should be limitless all cards should be TRADE-ABLE!. TCG in the name but can hardly trade because new players will run out of shine dust.Game should allow us to burn old 2 stars and shines for more shine dust!! New packs are constantly coming out and not every player will ever get to 1250 pack points to get a high rarity card so when you start collecting pack points in each different pack and a new set comes out they have immediately gone to waste and will never be used again for said pack. Make PP UNIVERSAL! So many quality of life updates i can think of yet the game refuses to listen to fans. FINAL NOTES:this games rng for pack rates is absolutely rigged and don’t let anyone else tell you otherwise. If all pack rate hits are the same. How do i manage to pull the same 1⭐️ card CONSISTENTLY.
Great Game, However… I love playing this game. I’m a free to play player and have been playing for a year. I like the arts on the cards and love how they brought the battle aspect to the game. It reminds me of my childhood when I did collect the physical cards I was dumb though because I didn’t know how to play and lost cards. The only complaints I have is the trade system it’s so much shine dust to trade a card and I love to trade in most of the games I play it’s kinda crazy expensive with not only needing 25,000 shine dust for a two star card but you also need another currency which are the trade tokens could you at least lower the amount of shine dust or bump the amount of shine dust you earn from dupe cards, battles, random events and other things. Another complaint I have is lack of game mods which isn’t that big of a deal I feel like that could be an update far away and the time between packs is too fast I can barely collect the cards from the pack that month. Once I have around half the Pokédex filled in for that set a new pack arrived . I think it’s fine to have a pack every 2 months to stretch it out. Other than that great game!
Great Pokemon game but Pokémon TCG Pocket should not require Shinedust for trading because trading should be about exchanging cards, not spending an extra currency just to make the exchange. Players already have limits on trading, so requiring Shinedust makes it harder to trade cards they already own for cards they actually need. Shinedust also has other uses, meaning players have to choose between trading and saving it for other features. Removing the Shinedust requirement would make trading simpler, fairer, and more rewarding while encouraging players to trade with friends more often.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $61 | — | — | $4.99 | |
| — | 0 | 0% | Free | |
| — | 3 | 100% | $4.99 | |
| — | 0 | 0% | $1.99 | |
| — | 4 | 100% | Free | |
| — | 0 | 0% | Free |