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Languages: English**languages with full audio support
Engagement
Reviews
A choose-your-own-adventure where you don't get to see the consequences of your choices. At least that's how it feels like.
Experienced on the Occulus Quest (connected to PC). Visuals were okay, but the acting was pretty cute. It's a quick (10 minutes) ethics experiment. Not much interaction other than throwing you in to a "high stakes" decision role where you decide how to react to several emergencies. Would I pay for it? No. Was it a fun little ethical experiment? Yes. So why not.
Relative good. Only thing i hate - too many anoying noises... but for free ok.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 35 reviews with recorded playtime.
☀️
It was just okay. The alarm was a bit too loud but not unbearable imo. A way to skip scenes or start mid chart would make replayability better. The ending was a let down, I only played it twice but was disappointed it ends so abrupt without any real explanation of your choices or anything.
[h1]Before I played Playing God, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Very short but good, interesting. Raised some difficult dilemmas. I gave it a couple of post throughs to look at different options but I found the sound of the alert really difficult to listen to.The acting wasn't great, but for free this is worth a go. It's interesting to look at the stats behind what people did afterwards.
A very , very good game. Too bad is too short-
Wieso erstellt man so was in vr, vr ist IMO völlig unnötig für das Spiel und es wäre viel mehr Leuten zugänglich wenn es auf normalem Bildschirm laufen würde. Naja, meins ist es eh nicht.
I cannot play Playing God because the game never responds to my clicking. It just freezes with only music on. I tried all 4 options of launching the game, from playing Playing God to steam VR mode. None of them worked.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.