
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
All it takes is the flick of a flipper to span the globe in this pinball classic from Spidersoft. Play on tables based on locales from all over the world, earn enough points and you can trek your way through Africa to the North Pole. It’s not as simple as activating all the lights on a table, however. You’ll need to steer your ocean liner across the Atlantic and navigate harsh deserts in your buggy in a series of challenging mini-games if you really want to travel to every corner of the Earth. Spidersoft’s novel twist on pinball guarantees something new and exciting with each table. Globetrotting gameplay and innovative simulation technology make Pinball World one of the most unique pinball games out there! Nineteen massive tables based on themes from all corners of the globe, making Pinball World the largest pinball simulator of its time. A set of interactive mini-games, which include everything from racing cars to submarines, link together the tables and keep the action going beyond each game of pinball. Each and every table includes multi-directional scrolling and loads of realistic mechanical animations thanks to pinball simulation technology which was truly cutting edge in its time.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 55 | 80% | $3.49 | |
| — | 25 | 70% | $0.99 | |
| — | 9 | 74% | $0.99 | |
| — | 160 | 78% | $2.99 | |
| — | 8 | 70% | $0.99 | |
| — | 14 | 92% | $6.49 |