
PHYSARUM is a sandbox simulation game. Simulate the real world slime mold Physarum polycephalum by generating millions of living particles. Create and mutate slime species in real time to discover countless mesmerizing and emergent patterns.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Slime Minister of Sludge
A lot of this is really pretty, but I was hoping to try the "Tokyo Subway" experiment simulation over a map of my hometown. Not really sure if that is possible with this, though. It'll make cool shots for video, for sure, but I'm not sure it'll do what I wanted.
Although I was given the game for free I most likely would've bought it due to the work put into it and although I haven't put much time into it's a beautiful display to see
Great simulator for a reasonable price. While it may seem simple, there is a very large amount of differing behaviors and patterns that can emerge when you tweak settings. For example, setting sensor angle above 90 can result in circular patterns forming, and tweaking sensor offset and speed can tweak how exactly they look. Also, if you buy this, try the morph option using 2 slimes that form entirely different structures; like slime A making circles while slime B makes the standard web pattern. Overall, very good for fidgeting or making neat visuals; Autism approved.
Perfect in every way.
Hehehe, sperm. Final Rating: 8 / 10
Just been playing around with it for 20 mins but I gotta say i'm impressed by the developer's commitment to simulating the research paper's contents properly through a digital medium
Great program, wish I could skip the intro though
I love this. It's so creative and interesting. I run it on my 2nd display essentially as a wallpaper engine, because the patterns are so enthralling. They can be incredibly chaotic, or slow and meditative. I highly recommend messing around with this and randomise a slime for a while, the tweak it to your liking. This isn't a game - it's a simulation. It takes a moment to understand, but it's not very complex unless you want it to be. To whoever made this, I love how well it runs and the creative vision behind it. It's clearly very technical, but the product is so creative. I love this type of stuff.
I played the demo and had some fun with it. When I bought the full game, I was enraged to find that it doesn't work. There is no slime to be spoken of. I've done everything, and nothing worked. Don't bother wasting money on this.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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