
Phantom-OS is a physics-infused strategic hacking simulator where you will put your skills and wits to the test.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Can't wait to see how this project continues! The demo is awesome!
bello però potete aggiungere più roba come browser in-game social media eccetera.....
très bon concept , je suis néanmoins déçus par ce qui est disponible pour le moment . la "démo" est finisable en 10 minutes , et remplie de bugs . On n'a pas vraiment accès à du gameplay , on suit juste des quêtes . pour 6Go , cela me semble excessif . j'ai hâte de voir comment ce jeu va évoluer , mais pour le moment , je suis obligé de constater que peu de choses ont été faites ! bon courage aux développeurs
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lot's of potential! I hope to be able to play some work in progress versions as the game develops!
Game says FTP but after doing one single task, I got the "YAY DEMO'S DONE!" with literally no option to do anything. Maybe it's user error, but it was probably the most pointless "demo" I've ever played - made even worse by the fact that it wasn't described as a demo.
I was more entertained by the integrated web browser than actually doing the hacking.
best hacking game
This game has a ton of potential, and I have high hope for whatever the creator thinks of. 100% recommend.
This game is very fun for how long the demo was, can't wait for more.
I love the idea and the way you play, it has a lot of potential for the story and all the other possibilities. Can't wait to see how it grows.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.