
Every night, you get a strange call from your father—never missing a day. But one night, he breaks into your house. Can you escape the terror of your own father?
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About
"Pet Cam" is a small horror story game where the player takes on the role of a female protagonist named Arya. Over time, the girl's shocking past unfolds before her eyes.
Within a gameplay time of 25-30 minutes, the game offers multiple endings for players to explore.
This game is primarily a first-person walking simulator, focusing on everyday tasks and exploration in both Arya’s house and a mysterious location
Immersive Daily Life Simulation: Help Arya navigate her day-to-day routine, from getting ready for work to completing small tasks in her home.
Unnerving Atmosphere: Explore Arya’s home and areas where the atmosphere becomes increasingly unsettling with every step.
Exploration-Based Narrative: Dive deep into a story driven by environmental clues and interactions as you unravel the mystery behind the horror.
Walking Simulator Mechanics: A slow-burn, immersive experience that rewards players for taking their time to explore and pay attention to details.
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Languages: English, Hindi
Reviews
日本語訳はかなり機械翻訳&文字化け気味。 かなり短編の、よく言えばプレイアブルムービーのようなゲーム。 そのため、英語でプレイ推奨。悲しいことに消えるのが早いが。 作者の方がかなり几帳面なのか、物を調べるのに毎回ボタン長押しを要求されたり、 ピザを温めるのにリアルタイムで1分待たされたりする。 長い独白が終わるまで進めないことも多く、せっかちな方にはしんどいかも。 ストーリーは正直、よくある話だが、クリア不可能なバグなどがないのは評価点。 ただ、値段を考えるとオススメできない寄りかと思う。
La neta no entendi ni vergas
Игра 'Pet Cam' – это настоящее окно в мир наших четвероногих друзей, позволяющее взглянуть на их жизнь их же глазами. Идея, безусловно, оригинальна и вызывает улыбку. Управлять питомцем, исследуя привычное окружение с новой, низкоуровневой перспективы, – это забавно и порой неожиданно. Графика, хоть и не претендует на фотореализм, вполне соответствует концепции, создавая милый и уютный образ. Особенно радует возможность наблюдать за реакциями хозяев, когда они пытаются понять, чем же занят их любимец. В игре есть место и легким головоломкам, и простым задачам, которые, однако, становятся интереснее, когда решаешь их, будучи котом или собакой. Время пролетает незаметно, пока ты исследуешь укромные уголки дома или пытаешься добыть лакомый кусочек. Это не та игра, которая перевернет мир гейминга, но она определённо дарит позитивные эмоции и возможность ненадолго отвлечься от повседневности, окунувшись в игривый мир домашних животных.
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Concurrent players on Steam, sampled daily since tracking started.
"Pet Cam" is a low key asset flip, a bunch of other people's assets assembled badly to make a basic game, typically this kind of thing is done by amateur developers without sufficient budget, talent and/or staff to do the job of game development professionally. It's then quickly rushed into Steam Direct. And, unsurprisingly, this never results in a product with any quality, interest, or value for gamers. This is your usual amateur asset flip where a bunch of Unreal Marketplace assets are mangled onto a first person horror adventure game blueprint. This time the assets were used to make a frankly bizarre horror story about a female protagonist named Arya who is trying to escape the terror of her own father while a shocking past unfold before her eyes... which involves her father ringing her up every night with bizarre messages then breaking into her home? Like, maybe the bizarre phone calls were something she should have dealt with a little earlier, you know? I think this sheds a little light on one of the basic truths of amateur game development... amateur developers are about as good at conceptualizing games as they are at delivering them. Awful. So, the game might look better than you'd expect from an amateur project, but this is because it's partially or completely made up of stock assets, "borrowed" from asset stores and free asset websites. Very little in this game is truly the creation of the "developer", it's just a bunch of rearranged assets. While there's no up front price for this asset flip, the other problem with asset flips is that when developers aren't capable of doing their job and creating high quality assets, it's also true they can't do any of the rest of the job of a game developer either. That's definitely true for "Pet Cam". There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $5 USD for this... trying to get YOUR money for someone else's Unreal Engine assets. Never okay. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 3 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Since free games don't contribute to your game collector badge and other profile stuff, is this a worthwhile addition to your Steam library? This is a "nope". While it won't necessarily cost you money, the time and hard drive space it requires could be better invested in one of the many higher-quality alternatives on Steam.
The combat scene makes no sense and even if you choose to skip it does not let you know what to do afterwards also get no update that the dog is okay
666
内容太少 鬼父亲临 就算结局了?
the pro ending defies any attempts to understand whats actually happening. ive never played a better more egregious example of a game that makes completely confusing and incomprehensible such a clear and obvious premise for a horror game. its kind of awe-inspiring.
노잼 근데 강아지는 재밌었음 개인적으로 고양이와 함께 키워야하는걸 깨닫게된 게임입니다
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.