
Join the Phantom Thieves and strike back against the corruption overtaking cities across Japan. A summer vacation with close friends takes a sudden turn as a distorted reality emerges; reveal the truth and redeem the hearts of those imprisoned at the center of the crisis!
Most likely between $3.3M and $9.2M. How we estimate →
Checked against 8 developer-reported games
Reviews
Themes across 987 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
用手柄玩着还行,战斗其实做的还是可以,最大的问题是没有自动存档游戏会闪退,导致打半天白打了
其他人还说闪退的问题,我是最多打完新手教程放完主题曲就黑屏一直不动,现在连新手教程都打不开了
[h1][i]Это хорошее продолжение. Но играть в него...[/i][/h1] Persona 5 Strikers оставила у меня очень смешанные чувства. Если говорить про сюжет, он хороший/нормальный. Не идеальный, есть моменты, к которым можно придраться, но как продолжение Persona 5 он работает. Было приятно снова увидеть всех из Phantom Thieves. [hr][/hr] [h1][i]А потом начинается геймплей.[/i][/h1] И вот тут... начинается то, что меня буквально душило. Requests очень быстро превращаются в рутину. То убей пачку монстров, то сходи в очередную точку, то постой поохраняй Футабу, то снова зачисти арену. Игра слишком часто отвлекает от сюжета такими заданиями. Самое обидное, проблема даже не в сложности. Первый раз я вообще бросил игру на Hard. Тогда подумал, что просто не хочу так страдать. Позже узнал, что после прохождения ещё и открывается Merciless... и только усмехнулся. Спасибо, но мне и так хватило. Спустя время решил дать игре второй шанс и поставил Easy. Но знаете что? Душно было и на Easy. Враги стали слабее, а вот однообразие никуда не исчезло. Иногда Strikers вообще ощущалась как какой-то фанатский проект по Persona 5. Всё вроде бы знакомое: музыка, персонажи, атмосфера... но чего-то постоянно не хватает. [hr][/hr] И если честно... Если бы я не превозмог, наверное, я бы и не закончил. Не потому что она сложная, а потому что она слишком часто заставляет заниматься тем, чем мне совершенно не хотелось заниматься. В какой-то момент я уже просто хотел увидеть следующую сюжетную сцену, а не выполнять очередной Request. Persona 5 Strikers для меня хорошее продолжение истории, которое очень сильно проигрывает собственным геймплеем. Если вы любите Persona 5 и хотите провести ещё немного времени с её героями, скорее всего, вам понравится. Но если вы ждёте, что играть будет так же интересно, как в Persona 5 Royal... советую немного умерить ожидания.
this game crashes for me during the first leblanc cutscene and short of skipping the cutscene (no) or playing on a different machine (also no) im out of ideas on how to fix it
能让我卡顿和闪退的游戏确实不少,但你这个体量能做到,也是神了
TLDR; Yes, this game is fun and good and I would recommend it to any Persona/P5 fan. In the first few hours, the game genuinely felt like a chore to me because I preferred the turn-based combat, and the only redeeming factor for me was the cast and the fact that I got to physically control any character I wanted. By the end of the game I started to realize I now want every main game (starting with P6) to have a Strikers game. + It's just long enough not to drag on but still has a very interesting story, especially in the second half of the game. I heard this game started development in 2016. What did the writers know back then about AI? Much props to them. + Gorgeous in-game menu, as per usual. + Combat is not as chaotic as I thought it would be and is quite fair due to the fact that pulling up your items or Persona menu pauses the fight, giving you enough time to study weaknesses, use the proper skill and even consume items mid-battle. + Fighting the Reaper like this was actually really fun and not at all intimidating like it is in turn-based combat where you wonder if he's going to instakill you after your turn. + The cast is just as interesting as in P5(R), maybe even more so. For instance, while I already liked Yusuke well enough by the end of P5R, I like him even more after P5S. And Ryuji is still my dude. Love Makoto, too. - Combat dialogue can be a bit overwhelming, especially in boss fights. As you may already know, bosses tend to have a lot to say, and the main cast has a lot to say in response. That goes on during the fights a lot, and story-related dialogue is often mixed in with actual useful information, like when someone has a Showtime ready or when someone needs healing. I've managed to be able to filter out the useful dialogue, but I've never really gotten the hang of listening to the story-related stuff. The only option would be to pull up the items or Persona menu to stop and listen, because fortunately they do keep talking during that. - Doesn't run well on my Steam Deck natively, and it seems to be a common issue. There's a workaround for it but I didn't feel the need to tinker. - Most horrendous default keyboard mapping I've ever come across in a video game. Don't ask me to press H + N in the middle of active combat. Again, I didn't feel like messing around with it and just played with a controller. - I feel like Merciless is the proper way to play this game because it forces you to prepare with items and think about skills, weaknesses, fusing the proper Personas and using checkpoints regularly. It was only after I got kicked by a random shadow when Ryuji was standing perfectly fine that I realized that I also needed to pay attention to my equipped Persona's stats, like endurance. I wish the game gave me more incentive to (fully) play the game on Merciless, or offer an option where the game increases in difficulty as you progress your skills. That would've been cool. - This is more wishful thinking, but I hope that future games allow you to use whatever character you romanced in the main game. It kiiinda takes me out of the immersion when I play this as a direct sequel with Makoto as the protagonist's gf. I can imagine branching dialogue could be hard to code but it sure would be fun for P6 games.
Puta mierda. Intentando empezar una partida plus en max dificultad para sacarme el puñetero logro que me queda. Por qué? Porque debería poder, pero el juego insiste en crashear en el dialogo del leblanc haga lo que haga. Dios, que tan inútiles tienen que ser para programar tan mal un juego tan mierdoso y ni siquiera parchearlo? Eso si, putos peluches de morgana y camisetas, eso ATLUS por supuesto, eso es lo importante. Dios que asco. Mejor piratearlo, seguro que va hasta mejor.
This game is absolutely amazing. If you liked Persona 5 I cannot recommend this game more than enough. It’s a great sequel the story is amazing and while I love jrpg combat, the new combat system in this game was refreshing and fun. Definitely play it if you are thinking about it.
자기가 무쌍겜 좋아한다 = 비추 내가 페르소나5 좋아한다 = 개추
truly peak, at first i struggled with the controls but the longer i played i got used to it and started deleting stuff left and right, its a really fun game too, wish there was more persona hack and slash game. currently on my merciless run and im tryna get one last achievement for full achievement, which is max all bond skills, gon be a grind but nonetheless this game is fun so yeah itll be fine.