
Join the Phantom Thieves and strike back against the corruption overtaking cities across Japan. A summer vacation with close friends takes a sudden turn as a distorted reality emerges; reveal the truth and redeem the hearts of those imprisoned at the center of the crisis!
Most likely between $3.3M and $9.2M. How we estimate →
Checked against 8 developer-reported games
Reviews
Themes across 987 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
【一周目通关】2026年7月12日18:14:07
When I first started playing this game, I didn't really like it that much since the gameplay is Hack and Slash instead of Turn-Based like the mainline games usually are, but then the more I played and the further I got into it, it slowly grew on me. Of course, I still would prefer a Turn-Based Persona game over a Hack and Slash one, but this is still fun nevertheless. There is a lot going on in the fights, it's a bit chaotic for my brain to try and understand what's going on, and I kind of like that, it's fun. This was a very enjoyable sequel to the original Persona 5. The story was pretty good. If you've played this but you're not really a fan of the gameplay, just push through and keep going and it'll eventually be enjoyable. It's not bad at all, it just takes time getting used to. And of course, tears were shed during the ending. 7.5/10 is my rating for this game.
Game is unplayable garbage, very disappotining to see from a developer I respected.
crash a lot this game keep crashing
其他人还说闪退的问题,我是最多打完新手教程放完主题曲就黑屏一直不动,现在连新手教程都打不开了
[h1][i]Это хорошее продолжение. Но играть в него...[/i][/h1] Persona 5 Strikers оставила у меня очень смешанные чувства. Если говорить про сюжет, он хороший/нормальный. Не идеальный, есть моменты, к которым можно придраться, но как продолжение Persona 5 он работает. Было приятно снова увидеть всех из Phantom Thieves. [hr][/hr] [h1][i]А потом начинается геймплей.[/i][/h1] И вот тут... начинается то, что меня буквально душило. Requests очень быстро превращаются в рутину. То убей пачку монстров, то сходи в очередную точку, то постой поохраняй Футабу, то снова зачисти арену. Игра слишком часто отвлекает от сюжета такими заданиями. Самое обидное, проблема даже не в сложности. Первый раз я вообще бросил игру на Hard. Тогда подумал, что просто не хочу так страдать. Позже узнал, что после прохождения ещё и открывается Merciless... и только усмехнулся. Спасибо, но мне и так хватило. Спустя время решил дать игре второй шанс и поставил Easy. Но знаете что? Душно было и на Easy. Враги стали слабее, а вот однообразие никуда не исчезло. Иногда Strikers вообще ощущалась как какой-то фанатский проект по Persona 5. Всё вроде бы знакомое: музыка, персонажи, атмосфера... но чего-то постоянно не хватает. [hr][/hr] И если честно... Если бы я не превозмог, наверное, я бы и не закончил. Не потому что она сложная, а потому что она слишком часто заставляет заниматься тем, чем мне совершенно не хотелось заниматься. В какой-то момент я уже просто хотел увидеть следующую сюжетную сцену, а не выполнять очередной Request. Persona 5 Strikers для меня хорошее продолжение истории, которое очень сильно проигрывает собственным геймплеем. Если вы любите Persona 5 и хотите провести ещё немного времени с её героями, скорее всего, вам понравится. Но если вы ждёте, что играть будет так же интересно, как в Persona 5 Royal... советую немного умерить ожидания.
This game is absolutely amazing. If you liked Persona 5 I cannot recommend this game more than enough. It’s a great sequel the story is amazing and while I love jrpg combat, the new combat system in this game was refreshing and fun. Definitely play it if you are thinking about it.
卡死了,肆圈家的光荣,沾上你的任何游戏都会变得不幸
[b] TL;DR: If you don't mind fast-paced games, and enjoy the stories of Persona, then I do think this game is worth a shot. Due to the quality of the story, I'm choosing to recommend the game, but I have my qualms with it, mainly with the gameplay and lack of polish. 7/10, buy on sale [/b] [h1] Gameplay [/h1] As someone who has never played a Musou game before, this was a new experience for me and I can definitely say I wasn't a fan at first. The game just throws you into combat and hopes you find your bearings before you get to the first boss. There were, of course, tutorial screens (quite a lot of them, actually) but they never ended up getting too in-depth, basic controls and mechanics only. It didn't take me long to find out that strategy doesn't play as much of a role here as it would in a turn-based Persona game. I was going into this hoping for combat that puts emphasis on how you execute combos and dodge attacks, but ended up having to button-mash my way through most encounters. A usual encounter spawns tens of enemies, each with their own skills and attacks, filling up the screen with particles and skill cast notifications that really prevent you from seeing anything. Combine that with the particles from your own (and your party's) attacks, and you end up just kind of hoping that you're not gonna get hit by anything and that the enemies'll die eventually if you press your attack button enough times. The most fun I had in this game was while fighting bosses, because I got to focus on only one thing at a time and could actually think my moves through. The game was at its best when I was in a situation where I actually had the room to use all the various mechanics that were present (e.g. Baton Passes, Skill Affinities, Support Skills, Showtimes, etc.). After defeating the first boss, I managed to get into the groove of things a bit and had a decent enough time with the combat for the rest of the game. Ultimately, I enjoyed the variation in choices I had (loved that each character had their own moveset), but disliked the fact that I never got to fully utilize any of them because I was too preoccupied trying not to die to the million enemies on my screen. Outside of combat, the gameplay is watered down Persona. You get to walk around in a city, but the only thing you can really do there is shop and talk to your party members. This is a very linear game. There's no social links, the calendar system is just for show, and you get almost no freedom. The real world in this game is basically only for watching cutscenes. You will be spending most of your time in the Metaverse. [h1] Polish [/h1] This game has some problems that you're going to immediately notice. The anti-aliasing is completely busted, and makes the game look jagged. I worked around it by turning it off and bumping my render scale up to 2x (thank god that that's a setting), and turning on sharpening (AMD GPU setting). It worked well enough. What I couldn't fix, and couldn't fully get used to, was the low-res UI. Text, control icons, speech bubbles, everything was blurry. Coming off of P5R, it was a bit sad to see that this port didn't get much love. This next point is the one I hated the most - controls. The default keyboard control scheme is horrendous and is impossible to play with. Camera mouse movement is also choppy and not very reactive. A controller is absolutely needed for this game. Another problem with the camera, is that there's no sensitivity slider. This got under my skin CONSTANTLY. Many times, my character's attack would make them jump somewhere I didn't want them and the camera followed, and then I had to spend a good 5 seconds turning them back around, which, in a fast paced game like this, felt like an eternity. Especially annoying in difficult fights. There was also no quick turn bind, at least not one that I could find. Sometimes, when I used my Persona, my character DID do a quick turn, but never when I wanted them to. That was also annoying, couldn't figure out how it worked or if it was just a bug. [h1] Story [/h1] This was the only reason I stuck with the game. The story carries the game, and is a great continuation of the Phantom Thieves story. It stands up on its own, introducing new characters and blending them very well with the original cast. It is also surprisingly ahead of its time, discussing the theme of AI, dependence on it, and the importance of thinking for yourself. It obviously goes a lot deeper than that and there's a lot more themes and topics it touches on, but I don't want to spoil too much of it. If you're this far in my review, and you like Persona for the stories, then you should check the game out for yourself. Story-wise, it will not disappoint. [h1] Music [/h1] Obligatory section for the music. It's amazing, you should go listen to it even if you don't plan on buying the game. [h1] Conclusion [/h1] If you don't mind fast-paced games, and enjoy the stories of Persona, then I do think this game is worth a shot. The first dungeon is gonna be the hardest to get through as you learn the combat, but it gets better as you go on. It's definitely not on the level of the mainline Persona games, but it's decent enough on its own. Buy on sale, 7/10
能让我卡顿和闪退的游戏确实不少,但你这个体量能做到,也是神了