
Pepa's Adventure: a papercut point-and-click book. The characters and backgrounds are crafted from handmade papercut art. Pepa, a paper fairy girl, lived with book fairy Lex. One day, scissor fairy Slash cut and stole his pages. Pepa embarks on an adventure to recover stolen pages.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Japanese
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Reviews
切り絵の感じと音楽がとても心地よい作品です。手軽に遊べてついスタッフロールを見続けてしまいます。
I do not understand why they posted a movie on Steam and called it a game. Were they hoping for more engagement instead of trying to beat Youtube’s algorithm? To see if there would be a market for games like Pepa? Then why release it for free? To show off their progress then and get people hooked onto their stuff would be the most obvious answer to all of my questions, I suppose. Well, it failed because very few people are interested in playing a game with stiff animation and gameplay where you literally click to make things happen. The people that are looking for a free timewaster want a bit more than this creator thinks they do. Do anything else than play this so-called game. You will have a more efficient use of your time and more enjoyment than clicking-clacking through someone’s art project.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 27 reviews with recorded playtime.
A wordless story. Beautiful art; in retrospect, the title might be interpreted as "Paper Adventure" based on the experience I had. This game was available for free, so I'm willing to tolerate minor difficulties with figuring out how to proceed. There is no tutorial, but once I realized it was linear, I just clicked things until something happenned, and then I was able to play the whole game in about 20 minutes. But again, for the price point of no money at all? The artwork was pleasant. The story progression was mostly understandable. I will recommend it.
"Pepa's Adventure" is a simple, short tech demo, a barely interactive presentation with some "papercut" hand drawn art assets and very little else going for it. You know, when you see a game and think, "That could have been a Youtube video"? That's what's going on here. The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 3 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
best 15 minutes of my life.
切り絵の質感が可愛いおとぎ話です。 ぺパちゃんが紙を使って冒険するのが楽しみになってきます。 スタッフロールにも隠し要素あり!
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Excellent!
EL SONIDO DE MIERDA DEL BYE BYE ES EL EFECTO DE SONIDO MAS PUTAMENTE HORRIBLE QUE ESCUCHE EN MI VIDA
☀️
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.