
Activate your detective skills in this noir-influenced police action RPG. Grab your gun and prepare to face the strangest case of John Souza's career by helping the ghost of a dead mobster get "justice". Hit the streets in search of intel, befriend the scum and beat those who will try to stop you.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Portugal, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very good game. The gameplay is amazing and the story is also very good.
Do you get value out of the price you pay? Yes and catching it in during a sale is a no brainer to add to your collection. There aren't many noire themed games after all. The presentation and the vision for this game is up there. As a backer for this game, I feel satisfied with what the team delivered. You can feel the effort and passion that this small indie team poured into this project. - Visuals are really good, except for the character portraits present in the dialogue boxes as those could have been touched on a little bit more. - Gameplay is very satisfying, a bit rough at first but patches quickly fixed most of the issues. - The game is very short but has reasons for you to want to try running multiple playthroughs, such has branching paths and dialogue options, as well as different stats you might want to explore. Overall it's a short and sweet experience that is worth trying out for those who are looking into playing many different games that won't occupy much of their time whilst leaving a good and lasting impression. Oh and if you love puns and pop culture references, do give this a try, you won't regret it!
Pecaminosa does something rare: it hooks you from the very first second. The noir atmosphere is incredibly well-executed, and the art style is, quite simply, brutal. Every corner of the city drips with personality thanks to some of the most beautiful pixel art I’ve seen in a long time. The story has that perfect "hook" that keeps you glued to the screen, wanting to uncover more of this corrupt world. However, my experience on PC was cut short by game-breaking technical issues. The game becomes unstable at key moments: Crashes: Every time I tried to enter the pizzeria, the game would crash and close completely. Freezes: In the casino, after winning a few hands of Texas Hold’em, the game simply freezes and won't let you continue. It is incredibly frustrating that a game with such high potential and an immersive narrative is held back by these kinds of bugs. I’m left with a very bitter taste in my mouth; I would love to know how the story ends, but these errors have completely demotivated me from pushing forward. Verdict: Gorgeous and addictive, but technically broken on PC. It’s a real shame I won't be able to finish it.
Episode 1/RPG part: - Gives you an impression of a semi-open world that’s quickly removed once you realize the game is very linear. - The city is boring and empty. Despite the outline that shows your location when you walk behind a building, you still get stuck for no reason. - No side-quests or secondary missions. But even if they are, you get locked out as soon as you start episode 2 that comes out of nowhere. - Dialogue has several options that don’t matter. You either talk it out or end in a fist fight. - Limited inventory has no place in this game. At one point you get an outfit that takes almost all slots in your inventory; each piece of clothing taking a slot. I had to waste all my items just to make room. - Casino with card games and slots is not worth visiting. Earned money is worthless and can be spent only on bullets and health items. Also, it’s possible to cheat with saving and playing blackjack. Episode 2/Action shooter part: - Forces you into shooting from beginning to end. - If you didn't put your upgrade points into shooting, it'll be near impossible to finish the game. It forces you into one style of play and completely removes all RPG parts of episode 1. - After street goons, rats and dogs, the game throws you against zombies and huge scorpions. - Two boss fight that ends in yet another boss fight with both previous bosses included. It's tedious! This is where I quit. The developers should’ve stayed with episode 1. Yes, the game would still be mediocre and barely recommendable, but at least there would be a discussion.
Um bom jogo recomendado para quem gosta de pixel art.
Really fun. Good atmosphere, really, really good music, gameplay easy enough to figure out and it's a fair challenge, the story is very intriguing and hooks you up from early on. It's an easy yes!
I got this game seeing mixed reviews and really wanted to be able to change it over to positive, but the game is not that fun. The story is too fast to understand what's going on, the character's are forgettable, it feels like a walking simulator from place to place, and the worst offender is limited bullets! I don't mean like you can hold limited or needing ammo, I mean in a set story area there is only a limited number of bullets you can buy/get! And it's no such a large amount it wouldn't be an issue, it's like not very many bullets. Point is, I wanted it to be fun so bad but I was really not for several reasons.
I'm not done but as far as I played it's a fun game, there are some dialogs it's quite funny, a little inconvenience is not having the map of the ps4 buttons.
Pecaminosa is a retro-styled action RPG developed by Cereal Games and published by 2Awesome Studio that blends classic detective noir storytelling with arcade-like combat and exploration. The game places players in the role of John Souza, a former police detective whose career and reputation have collapsed after a series of bad decisions. Living in a crime-infested city and struggling with personal demons, Souza finds himself pulled back into the world of investigation when an unusual partner appears: the ghost of a mob boss he once killed. This supernatural partnership sets the tone for the entire adventure, merging traditional crime drama with an unexpected paranormal twist that gives the game a unique narrative identity. The story unfolds in a fictional city heavily inspired by mid-20th-century noir settings, where corruption, organized crime, and moral ambiguity dominate everyday life. Souza is approached by the ghost of Charlie “Two Angels,” a notorious gangster who cannot move on to the afterlife because of his past sins. In an ironic turn of events, the mobster believes that helping Souza dismantle the remnants of his criminal empire may allow him to redeem himself. Reluctantly, the detective agrees to investigate the city’s criminal networks once again, setting the stage for a strange partnership between a disgraced lawman and the spirit of the criminal he once brought down. As the investigation progresses, players encounter a wide range of characters connected to the city’s underworld. Corrupt businessmen, dangerous gang members, mysterious informants, and morally questionable allies populate the streets, each contributing to the tangled web of crime that defines the city. The narrative gradually reveals hidden relationships between these characters, uncovering conspiracies that extend far beyond the detective’s initial investigation. While the story follows many familiar noir themes—betrayal, greed, and redemption—the supernatural element adds an unusual layer that keeps the narrative from feeling entirely predictable. Gameplay combines elements of exploration, action combat, and RPG progression. The game is presented from a top-down perspective, allowing players to navigate city streets, interior locations, and various neighborhoods while searching for clues and completing missions. The city functions as a hub where players can travel between different districts, interact with NPCs, and uncover side activities that add depth to the experience. Although the map is not enormous, it contains enough detail and variety to make exploration worthwhile, with hidden items, optional quests, and environmental storytelling scattered throughout the urban landscape. Combat plays a major role in the gameplay loop, distinguishing Pecaminosa from many slower-paced detective games. Instead of focusing purely on investigation and dialogue, the game frequently throws players into confrontations with criminals and hostile enemies. Early in the game, Souza relies primarily on hand-to-hand combat, engaging enemies in simple but fast-paced brawls. As the adventure continues, players gain access to firearms and other weapons, allowing combat encounters to become more intense and chaotic. Managing ammunition and positioning during fights becomes important, especially when facing multiple enemies at once. The RPG progression system allows players to improve Souza’s abilities over time. Completing missions and defeating enemies grants experience points that can be used to upgrade various attributes such as strength, defense, and weapon proficiency. These upgrades affect the detective’s performance in combat, allowing players to customize their playstyle depending on whether they prefer aggressive melee attacks, firearm combat, or a balanced approach. Equipment and clothing can also influence character statistics, giving players additional ways to enhance their abilities and prepare for more difficult encounters. Exploration of the city is supported by a variety of gameplay systems that encourage players to interact with the environment. Players can travel between districts by taxi or simply walk through the streets to discover items such as ammunition, health packs, and useful equipment. Certain locations contain side missions that expand the story and provide additional rewards. These optional tasks often involve dealing with smaller criminal activities or assisting local characters, adding layers of world-building that make the city feel more alive. Visually, Pecaminosa stands out for its retro pixel-art presentation. The game adopts a style reminiscent of classic 16-bit era titles while applying it to a dark, mature setting rather than the fantasy worlds typically associated with that aesthetic. Rain-soaked streets, dimly lit bars, and shadowy alleyways evoke the atmosphere of classic film noir, creating a moody environment that fits the detective narrative perfectly. Character designs and environmental details are rendered with sharp pixel art that captures the gritty tone of the story while still maintaining a nostalgic visual charm. The soundtrack further reinforces the noir atmosphere through jazz-inspired compositions that accompany exploration and combat sequences. Smooth saxophone melodies and slow rhythmic beats create the impression of late-night city streets filled with danger and intrigue. This musical style complements the game’s setting and helps immerse players in the detective’s world of crime and moral ambiguity. Sound effects for gunshots, punches, and environmental interactions provide satisfying feedback during gameplay, enhancing the sense of action during combat encounters. Although Pecaminosa offers an engaging blend of action and storytelling, it also reflects the limitations typical of smaller independent projects. Some gameplay elements can feel repetitive after extended play sessions, particularly when dealing with similar combat encounters across different areas of the city. Movement through the environment can occasionally feel slower than expected, especially when searching for items or navigating between districts. These minor pacing issues do not overshadow the overall experience, but they highlight areas where the game could benefit from additional refinement. Despite these shortcomings, the game succeeds in creating a memorable atmosphere through its distinctive combination of genres. The mix of noir detective storytelling, supernatural elements, and action RPG mechanics gives Pecaminosa a personality that sets it apart from many other indie titles. The partnership between Souza and the ghostly mobster creates an intriguing narrative dynamic that drives the investigation forward while adding moments of dark humor and irony. Ultimately, Pecaminosa delivers an entertaining detective adventure that embraces the style and mood of classic noir while incorporating modern action RPG elements. Its retro presentation, atmospheric soundtrack, and unusual storyline combine to create a distinctive experience that appeals to players who enjoy story-driven action games with a nostalgic aesthetic. While it may not have the scope or complexity of larger RPGs, its focused design and unique concept make it a compelling journey through a city where crime, redemption, and the supernatural intersect. Rating: 7/10
I saw the horrible score and thought- this doesn't look that bad. It kinda is... It's functional, I guess- but I found myself bored with the narrative, the combat, and everything else. It's pretty bare bones, and the skeleton is barely holding together.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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