
Peasants War is the first competitive medieval shooter, created by one-person development studio New Companion.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Even tho nobody plays this game, I do recommend it, mostly because it's extremely fun with friends, as you have an entire server for yourself. 11/10 (p.s. please nerf the throwing axe, too op)
no one is ever online
Игра прикольная, но онлайна нет (
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is interesting concept, but still looks like early beta. Mouse runs not very smooth, you can keep bow in ready position all the time, spear and arrow fly with the speed of the bullet, peasant jumps too high, music is one sample 30 seconds long, there no collision effects with environment. And it's just the things what I founded after 10 minutes in tutorial. Hope It's not over.
ok uga buga
ㅤ
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.