
Build a grand totalitarian colony and personally storm roguelite battlefields with your soldiers. Shape citizens fears, loyalties, bonds, and feuds. Capture enemies, convert them into true believers. Sacrifice the weak. Feed the strong. Wield absolute power and make every life bend to your will.
Most likely between $2.7M and $7.7M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 92% | approximately $4.5M |
| Epic | Free | — | #86 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $13.84 on Steam · Ukraine (−54%). Compare 15 prices in 15 markets →
Reviews
Themes across 1797 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
Its good and fun. Waiting for more content and even more depth to the crafting and character building. Worth the time if your want a good single player, roguelike fps mixed with resource collecting and tribe management. Oh and the battle can be kinda large too. The graphics are good even it if the depth of field is a but strong and the scenery is atmospheric to feel like youre in a strange world for the exploration vibes.
- World building of Warhammer/Helldivers - Base management of Palworld - Battle gameplay of Borderlands Would be nice to see: - more management of units, their progression - more fun of weapons (more borderlands like) - base management UI is a bit clunky and not straightforward
richtig gut das game !!!1
整体来看还算不错的游戏,但有不少提升空间,仍需进步,说说几个自己玩的时候遇见的问题。 1游戏里一天的时间太长,就导致如果给小人放假就得硬等24h,还只有晚上能跳过,有点浪费时间,尤其是前期人少的时候,想等生产点资源再出征结果只因为小人疲惫点了下带薪休假就得等半天,推荐加个跳过一天的选项或者加速时间的选项,能给玩家节约大量时间。 2驯服人的时间太长,每天只能化疗一次和电击一次,电击还概率致死,有点拖延了前期的发展速度,推荐多加几个和俘虏的互动选项如可选项的对话,选对就加进度,既可以加快进度又可以丰富内容,还希望加个能直接带俘虏征战的选项,这样更方便而且死了也不心疼),可以搞成一个法令这样的。 3在征战界面飞船移动的时候有时候屏幕会很快地闪烁,出现黑闪的情况,希望优化一下。 4和问题1有点关联,毕竟给批假的是我们自己领袖,那么立即让他们返回工位也是可以的吧(笑,希望可以推出随时取消带薪休假的能力,防止出现点错或者小人体力满了却还在休假的情况,浪费生产力,提升游戏体验。 5虽然本游戏主打的是带兵打仗,因此小兵比主角强点也正常,但会不会主角有点过于弱了?毕竟作为伟大的领袖怎么能这么弱小(,后期不太确定,但前期确实能明显体验到,高难度明确标了的,双方数值都是提升的,但我怀疑把玩家排除在外了,我玩的初始最高难度,如果被小兵摸到,基本瞬间大半管血没了,还是我自己走位比较风骚的情况,推荐给玩家提供一下加强,尤其在前期,比如百分比减伤,提升血上限,以及降低对面怪对自己的仇恨等,可以显著提升玩家前期的体验,放退款(不是。 6最重要的一点,希望将来能推出设置小人工作优先级的功能,这样就不用想给小人安排某个工作又不得不给其他工作的选项勾掉,就想环世界那样的优先级功能,可以极大提升经营体验,还有一点问题需要改正,如果先前已经给一个小人安排工作,但之后因为临时调度到另一个地方工作比如造东西和研究,但工作结束后却没有回到原来的岗位反而是留到了现在临时调度到的位置,此时打开安排工作界面发现之前安排的工作取消了,这是个挺大问题,所以就像我上面说的,要让一个小人去干某一项工作就得取消其他工作选项,如果不,每次调度后都得重新安排,挺麻烦的,得赶快改掉这个问题。 好了,目前个人遇见的问题就这么多,整体玩起来还是挺有天赋的一个新游戏的,希望将来能越做越好,还有什么时候开创意工坊啊),之后遇见其他问题我还会继续写测评的。为了全父!以及第一军团没有秘密!(笑
Honestly one of the best games I have played, Its a crazy combination of gameplay mechanics that work. The building your colony is alot of fun in all honesty. Im not a huge fan of building a colony but theres something about this game that makes it so enjoyable. The gameplay, I feel like im playing a mix between borderlands and warframe and im all here for it. The guns feel nice, the enemy AI feels good to fight against, the difficulty scaling is solid too. Graphics are nice too I like the slightly cartoony design to it. I dont normally leave reviews but this game was so good i wanted to leave one for this game
Y a un boug avec une valise qui m'a demandé de recommander le jeu dooonc.. je le fais parce que clairement ce jeu est géniale
Base building is relaxing and fun. Prisoner interrogation and breaking them with electroshock is fun. The gun play is fun. This game is a lot of fun and has potential to be one of the best games that we've seen. I don't have anything ill to say about it. The research menu requires a corner directional movement to get to certain things easily. That took me a while to figure out, but other than that it's simple to play and highly rewarding to adventure out and challenge the enemy. Big fights keep you thrilled to the maximum and was the BEST experience I've had in a game against npcs.
it's ok
가이드에 한글화 걸어뒀습니다.
Swole Company asked me to be here... so here i am. Nice one devs