
Build a grand totalitarian colony and personally storm roguelite battlefields with your soldiers. Shape citizens fears, loyalties, bonds, and feuds. Capture enemies, convert them into true believers. Sacrifice the weak. Feed the strong. Wield absolute power and make every life bend to your will.
Most likely between $2.7M and $7.7M. How we estimate →
Median error 4% on 8 reported games ·
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 92% | approximately $4.5M |
| Epic | Free | — | #86 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1797 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Très très bon jeu ! Vous pouvez devenir un super dictateur, faire prisonniers et pendre les soldats qui ont peur de vous, et même les recyclés en ressources, tout en décimant des colonies ennemies !
Not a bad game at all, concept is fun, gameplay is pretty decent it just needs more time and updates. Thumbs up because I've had both my saves bricked and stuck in loading screens, I can't be bothered making a third one only to potentially lose it the same way.
A mix between Palworld, Deadzone, and Helldivers. Clearly in Early access but the full game has a lot of potential and I encourage you to try it!
Originally designed as an open-world sandbox game, devs have successfully repurposed their previous project into a fun and interesting game. Players assign named citizens to basic tasks like mining and gathering, scale up to complex manufacturing chains for weapons and armor, and gradually unlock advanced automation policies to fuel military expeditions. the expeditions work well with roguelike logic and everything seems to tie in nicely together between the expeditions and the town management modes. I did find the management of NPCs and the town development to be the most interesting mechanics to be using and can see this being implemented more in other games. The battles are fun and may seem a little too fast at tier 1 missions but the maps become more difficult soon enough. Overall, as an early access game it feels good to play, experienced players may find familiar elements and style from other games being included here, the visual style is clean but not yet a fresh looking visual feast. Not overpriced and recommended.
Збс
This game feels old in the best possible way like those 2006 FPS games that didn’t give a damn about realism and just focused on pure fun. Kinda reminds me of Command & Conquer: Renegade, a game i loved as a child. This game is a gloriously deranged mix of colony sim, Palworld, and Helldivers, with some future dating sim energy according to the roadmap. Somehow it all works and it’s a blast. I’ve got high hopes for the future. The devs seem to actually listen to the community, which is rare and appreciated. Please add solid modding support and more hot girls. Keep cooking. Also, ignore the crybabies whining about AI generated portraits. I prefer quantity over “quality” on troops that don't even show their faces ingame anyways. More content, less pearl-clutching. Best of luck to the team. Looking forward to seeing where this goes.
gioco stupendo
推荐仅仅是因为玩法新颖,目前内容太少,需要修改的地方太多了。100多的价格,类似玩法的真不如隔壁几家。 士兵培养毫无成就感,白板的傻子培养成史诗级傻子,仅此而已 战场上领袖的仇恨那是堪比杀父之仇一样,我方士兵完全无用,敌人疯狂冲脸,要不就远程精准甩狙,而且你永远不知道会从哪个方向突然就来了。 士兵那可怜的攻击力和智商,你就是让整个部队的士兵都因为消耗晋升而恐慌,培养出来的废物也不够看。 讽刺之余就没什么可聊的了,想入手的可以关注一下。
Constant updates *applaud*
Great game! Hopefully they can cut down on loading screens, but its early access. Its very fun!