
Build a grand totalitarian colony and personally storm roguelite battlefields with your soldiers. Shape citizens fears, loyalties, bonds, and feuds. Capture enemies, convert them into true believers. Sacrifice the weak. Feed the strong. Wield absolute power and make every life bend to your will.
Most likely between $2.7M and $7.7M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 92% | approximately $4.5M |
| Epic | Free | — | #86 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $13.84 on Steam · Ukraine (−54%). Compare 15 prices in 15 markets →
Reviews
Themes across 1797 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
액션은 Deadzone: Rogue 게임같고 여기다가 건설,자동화를 추가한느낌임 그래서 재밋단뜻임 + 고용경우에 행성돌아다니다보면 상점같은데서 왕창살수있음 + f 꾹누르면 볼 선택후 f한번더 눌러서 던져서 포획시도가능
Hát én beszarok ezen a játékon.Nem vagyok fps fan és ez nem is ilyen jellegű játék kifejezetten,rendkívül sokrétű ,de tényleg annyira működik és koherens az egész,hogy nem lehet abbahagyni.Minőségi egyveleg összegyúrva sokmindenből.Jók a tutorialok,érthető,zenéket külön kiemelném,nagyon passzol a hangulathoz és az atmoszférához,rengeteg dolgot lehet és kell benne csinálni és nagyon jól tálalja. Abszolute ajánlom aki kicsit is érdeklődik a kolónia menedzsment iránt.Kategóriájában kiemelkedően jó !
Totalitarian Helldivers plus base building. What more could you want?
after the update(8/25/2026) windows security blocked the game. will change when it works again.
I only played for about half an hour, but I've seen so many telltale signs of generative AI used in the art (and maybe the voice acting?) that I've been forced to write a review. If it was only used for concepting, if it was just placeholder art, whatever. I can't be bothered to engage with it when the primary loading screen of the game looks like an AI generated image that was touched up in photoshop by someone who thought they could fool us with a dash of human touch--which, spoiler alert, they didn't. That's not to mention the character portraits, which also bear the clear hallmarks of "ai misunderstanding human anatomy and its symmetries." I don't really want to give money to a company incapable of caring enough about their project to put quality human labor into *every aspect* of it before dumping it into my lap and saying "this is worth paying for," ESPECIALLY when they don't make use of Steam's generative AI disclosure (which they used to have, but for some reason got rid of, despite still containing AI generated content). What's the real problem with using AI to create parts of their game? Why not let this self-proclaimed small dev team (which they remind you of each time you launch the game) cut some corners while they're in early access so that they can create more while doing less? Because it's derivative. Because whatever concept they end up with, it has to be something so average, so banal, so mind-numbingly mediocre that it could be generated by a chatbot in less than a tenth of a second. I will be refunding this. Best of luck to the developers, I hope you choose to show some basic respect to your audience by being honest with them.
I'll keep it short very short. It seems to be a minority opinion, but personally it very much feels like the tags are a little deceptive. This game is heavily an fps/action game or whatever you'd call that. The colony sims, base building or survival tags are barely a part of the game. I'm sure doing repetitive 5 minute missions where you shoot every one in a room over and over appeals to some (clearly), but I had hoped the tags were accurate and that there was more to this game
"The Leader need not suffer routine labor" well what if the Leader wants to suffer routine labor?
Lets just be honest here. IT IS EARLY ACESS, there is a lot of content in some places, less in others and quite a few bugs, but it is a unique experience that not many games have and it reminds me of lil abandoned game you my friend never heard of. "Genesis alpha one". The roguelite element is done very well, maps and missions tend to be slightly repetitive ngl, but weapons are unique and upgrades are not "+5%dmg" and more like "WELL DONE SOLDIER YOUR GRANADE LAUNCHER IS NOW A BIG FAT RAILGUN". Many devs don't get how important it is so i applaud that. I want to play more and am excited for what the team can do for the state. FOR THE FATHER!
Guten Tag Eins der Schlechtesten Spiele die Ich je gespielt habe!! Alles wirkt viel viel viel zu überladen , der Kram im All warum ?? Ich dachte man kann seinen eigenen Statt Gründen!!!! Das Spiel wirkt eher wie ein schlechter Ego Shooter!!!!!!
Bisher muss ich sagen...... macht richtig bock auf mehr :D Diese wilde Mischung aus so vielen Genres funktioniert bis weilen sehr gut. Gameplay fühlt sich flüssig an, Spiel läuft ohne große Performance Probleme trotz EA. Freue mich sehr was die Zukunft noch bringt.