
Build a grand totalitarian colony and personally storm roguelite battlefields with your soldiers. Shape citizens fears, loyalties, bonds, and feuds. Capture enemies, convert them into true believers. Sacrifice the weak. Feed the strong. Wield absolute power and make every life bend to your will.
Most likely between $2.7M and $7.7M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 92% | approximately $4.5M |
| Epic | Free | — | #86 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $13.84 on Steam · Ukraine (−54%). Compare 15 prices in 15 markets →
Reviews
Themes across 1797 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
positive critical· bar length = how often the theme comes up
Reviews
Played for coming up on 20 hours now and I'm in the latter quarter of the game. I have to say I've had a TON of fun with this game. The systems are engaging enough to be interesting but simple enough to not be overwhelming. I'm not typically a fan of Roguelikes, and have dabbled in colony sims, but I'm very much an FPS player. I'm happy to say I find this game blends those elements spectacularly and I've been hooked since booting it up. At its heart, it's an FPS shooter with Roguelike dressing. I've seen the gunplay be described as Doom, and I think there's definitely an argument for it, but to me feels more like Borderlands. It's satisfying to kill, and the fun really ramps up the more power you get. Surrounding the FPS gameplay is a light colony sim where you track NPC's feeling towards each other and you. I've not experienced any dissident gameplay, but I might look into that later on. You capture most of your NPC grew through Pokeball-like gameplay duiring your FPS missions, and then put them in an incubator until they're ready to join you. Most of the buildings you will build in your base have upgrades that will aid you in your future FPS outings, and can be really engaging planning your next upgrades. Typically, your time at base will be spent setting up upgrade paths, crafting, talking to NPC's to give them buffs, and managing worker output. In other games I'd probably find this tedious, but in this game, I think it provides some nice downtime between the frenetic FPS combat. Once you get set at your base, you embark on a mission that begins your Roguelike Run. You'll be put into a galactic map, where you will choose your encounter. Time advances when you move your ship to the next point of interest, and as time passes, your enemy grows stronger. This puts a soft time limit on your adventure, as enemies can scale past what you can handle. Once you get into a combat POI, the FPS gameplay starts. After the first (and consecutive) waves of enemies, you get a random set of 3 abilities to choose from. To me, it seems like once you get started down a path, more of those choices become weighted toward that path. During these runs, you can gain materials for upgrades and crafting, and have the opportunity to capture more NPC's to work for you. After completing enough Points of interest, youi're given the opportunity to do a final encounter that will advance the storyline. Each sector of the galaxy has 3 of these encounters (currently 3 sectors, so 3x3), after which, you will be rewarded handsomely, and can take everything you've gained back to the base with you. Death in this game is a setback, but doesn't feel punishing. You lose some materials you picked up during your run, but it feels fair in that it at least rewards you for your time. If you're looking for Tarkov, this isn't it. TL:DR Game's awesome. Worth the price, can't stop thinking about it, and I hope it blows up and the devs get the support because I think this is really special.
peak
This game has a lot of potential and is a bunch of fun.
Un mélange de Palworld version FPS shooter roguelike, le résultat est surprenament fun, et surtout le challenge est équilibré et au rendez-vous dans les paramètres les plus durs. Graphiquement très beau, particulièrement bien optimisé. Non franchement c'est très prometteur pour un accès anticipé! Et pour le prix, vous pouvez y aller les yeux fermés J'aurais juste aimé qu'il y ai plus de profondeur d'optimisation, avec des runes couteuses à craft pour influencer le gameplay, + de tactiques passifs et surtout d'autres cartes, car 3 (bientôt 4) ça peut sembler peu
This game in impressive beyond belief and I am enjoying the gameplay immensely one bug was encountered i think and the swole merchant chef's kiss 8/10 with less than 2 hours in.
Really Fun
Swole Man made me do it 5 stars
Pax Autocratica mixes elements of rogue like FPS action with base building. You go on expeditions into space, fight battles with a variety of weapons, capture enemy soldiers, collect resources, and head back home. Home is a base you build yourself, placing building to sustain yourself and your people, your people consisting of all those captured soldiers. Slam'em in prison, indoctrinate them to your cause, and put them to work in the base or take them with you on further expeditions. Yes, you can take captured soldiers back out to the field of battle, with upgraded ships increasing your capacity, I was able to have a squad of 24 accompanying me. Thats not even the max, the WAARGH is real. In battle, you will get chests that can dramatically change your weapons and play style. Example, the bow is typically a precision head shotter, but, with certain upgrades, it becomes a chain lightning demon, requiring no accuracy and offering squad whipping aoe on every shot. These upgrades reset at the beginning of each new expedition and are randomized, keeping things fresh and delicious. All in all, a very satisfying experience and I am looking forward top the full release - Easy 8/10
♥♥♥♥♥♥♥ great!!!!
Also bis jetz macht es echt viel Spass :O ,selten so erlebt ^^! Is das Geld wert :)