
Build a grand totalitarian colony and personally storm roguelite battlefields with your soldiers. Shape citizens fears, loyalties, bonds, and feuds. Capture enemies, convert them into true believers. Sacrifice the weak. Feed the strong. Wield absolute power and make every life bend to your will.
Most likely between $2.7M and $7.7M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 92% | approximately $4.5M |
| Epic | Free | — | #86 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $13.84 on Steam · Ukraine (−54%). Compare 15 prices in 15 markets →
Reviews
Themes across 1797 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
[h1] 游戏制作组对伟父不够尊重,在接到伟父电话的时候,应该在办公室中,在A20的陪伴下,认真聆听伟父的教诲(笑) [/h1] 游戏建筑物没有内部设计,玩起来有点出戏 第一次参加游戏测试的时候,还是一个类似骑马与砍杀的游戏,角色能驾驶/升级自己的飞船,招募士兵和载具在大战场战斗,天上是己方的战舰[spoiler] (可惜舰队支援火力还没开发出来)[/spoiler],这个玩法其实我还是很期待的,将来有机会希望能回归。 ———— 有几个希望制作组能加油的地方 1:治疗手雷无法治疗我方士兵。 2:手雷和治疗瓶没有在战术中心增加数量,治疗效果的方法,中后期主角的血量上来了,治疗瓶远不如治疗手雷好用,但是治疗瓶是固定技能,改不了。 3:俘虏敌人非常困难,哪怕将敌人的血量控制在非常低的程度。 4:精英士兵占更多运输位置我能理解,但是模型巨大的视觉效果很糟糕,常常在环境互交中卡住,很出戏,希望能和一般士兵一样的大小。 5:BOSS的弹球,激光,护盾等技能,希望能做成更符合其种族特色的效果,例如虫族的弹球可以改成挥洒酸液球,海盗的弹球可以改成抛洒集群手雷。 6:希望能增加玩家和士兵的各种友好互动,强化士兵自身的关系网系统,增加殖民地的娱乐设施等其他玩法。 7:增加我方士兵的性别和个性外观显示,强化战场识别性,现在的士兵培养系统过于简陋,希望能定制士兵的装备和个人战斗风格,比如天赋树,装备制造的武器,同类士兵有不同的外观。 8:宇宙飞船存在感很弱,没有任何区别,如果将来条件允许,希望能提供宇宙舰队战斗。 9:过场动画,例如孩子诞生,如何触发?触发后播放时间太短,还没反应过来就结束了。 10:装备锻造系统存在感很弱,希望能给士兵装备,例如突击兵可以装备步枪/冲锋枪,医疗兵可以装备手枪/霰弹枪,护甲也能给士兵装备,以及提供不同的外形,主角的动力甲系统希望也能提供不同的造型和功能。 11:希望能在士兵名册界面,直接将士兵分配成“战斗”“生产”“消耗”三类,而不是需要去对应的建筑才能分配。 12:贸易站没有卖出功能,只有带到太空地图上才有交易系统
Ich finde die Ansätze im Spiel Super. Was bis Jetzt drin ist macht Spaß. Wenn noch mehr Stadtbild Optionen Siedlungsbau und Siedlermanegment rein kommt und mehr Skins und Anpassungen für den eigenen Charakter, Wird es Richtig grandios.
Very solid foundation but gets repetitive after a few long play sessions. Look forward to seeing the game develop further.
目前内容太干瘪了,不建议购买,如果未来可期,那就未来再买。 优化倒是没问题,但是肉鸽部分做的很差,基建几乎没有,抓宝宝来和宝宝的互动几乎没有,怪的建模也不好看... 希望制作组再接再厉吧。
From the very beginning, this game has truly won me over with clever writing, enjoyable gameplay, and a genuine, earnest effort behind it by the devs to make something that is, above all else, FUN. I don't write reviews, but when you literally go out of your way to make a mock Steam salesperson in game, with humorous dialogue and all, encouraging me to do so? Yeah, you're damned right I'm gonna leave you a glowing review. This game is silly, it's fun, and the devs actually give a ♥♥♥♥. In this day and age, what more could you possibly ask for?
I saw this game on my steam discover page and for whatever reason I clicked it. I put it on my Wishlist to think about it and see if its something I would enjoy. couple days later I bought it and i have no regrets. To see that the people who put this game together are caring and wondering what could be done better is so heartwarming to me. This game is better than 99% of all triple A games i've seen in the last couple years. The combat is fun, the base building is awesome, just the overall feel of the game is great. I have not had a single game breaking glitch or crash in my 10 hours of playing it. I recommended this game to a friend and he now almost has 10 hours as well. If the Devs ever read this i just want y'all to know you did great and keep up the amazing work. I cant wait to see what the future looks like for this game.
This has to be one of the best games I've played in years. It feels like a complete game. I could not believe this was early access. While you are playing, you get the sense the you are watching a game trailer that is promising too much. But no, you are just playing the game!!! Well done. Would highly recommend to anyone.
意外的很有创意,缝的好
Just perfect !...
액션은 Deadzone: Rogue 게임같고 여기다가 건설,자동화를 추가한느낌임 그래서 재밋단뜻임 + 고용경우에 행성돌아다니다보면 상점같은데서 왕창살수있음 + f 꾹누르면 볼 선택후 f한번더 눌러서 던져서 포획시도가능