
Build a grand totalitarian colony and personally storm roguelite battlefields with your soldiers. Shape citizens fears, loyalties, bonds, and feuds. Capture enemies, convert them into true believers. Sacrifice the weak. Feed the strong. Wield absolute power and make every life bend to your will.
Most likely between $2.7M and $7.7M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 92% | approximately $4.5M |
| Epic | Free | — | #86 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $13.84 on Steam · Ukraine (−54%). Compare 15 prices in 15 markets →
Reviews
Themes across 1797 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
positive critical· bar length = how often the theme comes up
Reviews
Macht Spass was soll man noch sagen :-P
i'm here for the in game travelling salesman. Very clever. Also good simple game. Needs more complexity.
This is how Warhammer 40K started.
Worth a look, as i have really enjoyed thus far. Couldn't have asked for more in an early access. Quality, game play, collecting, crafting, base building, and so much more. Lines could be drawn in comparison to PWorld; though that line is only slime and not quiet a good comparison really in the end. For time vs price point analytics, this is a great great deal and a great game.
Swole man came to my base, and told me about a game.
Picked it up on a suggestion from a friend and some how i have no free time now! would recommend giving it a try well worth the investment
The FPS portion of the game is pretty fun, there's a research tree, there's management of your base and resource collection. And then there's the strategies, like which core powerups you choose from. I can see why people like the toxic fog, I need to build out all of the varieties. Also your soldier selection can matter, like having shield bearers and other types. Enjoyable so far!
The game is in a state right now that whilst I would be angry if development stopped, I would be content with my purchase. You cant say that about many early access games these days. It has a lot going for it atm, the gameplay and theme are pretty great, the biggest downfall atm is the UX imo. It can be a bit repetative in the earlier parts of the game and not in a good roguelike kind of way. I think with more time to cook up new content and build on the experience thats there + some UX improvement this game will be an all time favourite!
通关了,目前玩下来总体就是内容还比较少,不管是资源还是技能都是,完整版不清楚藏东西没。建议多搞点武器专属技能,让一把武器玩法多样点,不然一把武器永远都是一套玩法,比如弓箭和狙无脑拿绝境伤害就爆了,全程远点射就完了,没多久就没意思了。尤其是可以搞一套近战专属技能,比如加攻速,击杀隐身可以背刺加伤之类的。我通关以来就刷到过一次近战技能,真的太少了。还有另外希望能给士兵装武器提升战斗力,不然士兵真的很弱,我目前全紫阵容,但是20个人打一个标准难度小兵打十多秒打不到半血你这不搞笑呢吗?
期待更多的内容,现在就很好