
Build a grand totalitarian colony and personally storm roguelite battlefields with your soldiers. Shape citizens fears, loyalties, bonds, and feuds. Capture enemies, convert them into true believers. Sacrifice the weak. Feed the strong. Wield absolute power and make every life bend to your will.
Most likely between $2.7M and $7.7M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 92% | approximately $4.5M |
| Epic | Free | — | #90 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1788 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Excelente juego lo recomiendo 1000% Epico
Super fun. Excited to see where they can take the game!
base building is a little janky, and the space system difficulty rises a little too quickly. at an unreasonable pace. the pathing is a little questionable at times and the base when the player character is away does have some issues like npc's not eating and a few other minor issues, however those are my only problems. the game overall is very fun, the gun play feels satisfying enough (like those old fps sci-fi games during the 360/ps3 era) and the colony sim part is alright for this type of game, there's definitely enough content on that side of the game to have an enjoyable time already. the little squad building mechanic where you can bring your troops into your expeditions definitely is fun with how you can more or less develop the tactics you want to use via troop composition, however i would like the troop commands to be somewhat expanded to enable different tactic possibilities, gives the feel of you leading an elite squad vibe. overall, my opinion of this game is a 8/10. it definitely feels like a nice spiritual successor to that one game on the xbox 360, section 8, with how the enemy deploys onto the field in missions and the overall troop design and gun design. so to summarise, the game has a lot of potential if the dev's do the necessary bug fixes and expand on some aspects of the game to flesh it out.
i dont usually review games, but i dig it
The fact the team pulled of this amalgamation of all the good parts to other games its wild. They knocked it out of the park though!
For the all father, game is enjoyable and the music fits so well with the bullet hell fast pace shooting. Cant wait to see more content
Hab die Demo verpasst, war aber neugierig auf den Genremix und hätte es zurückgegeben wenn es mir nicht zugesagt hätte. Was soll ich sagen... Man sieht ja den Zeitstempel. Das war die erste Session. (10 Std.) Die Bewertung hab ich jetzt auch nur gemacht weil ich im Spiel so unfassbar "Nett" drum gebeten wurde. Ein Kumpel der Devs kam bei mir zu Hause vorbei und hat gefragt ob ich wohln ne Rezension schreiben würde. Es ist im EA. Hier und da hakt es etwas, zum Beispiel das aufwerten der Soldaten funktioniert nicht, allerdings wird das schon noch ausgebügelt werden. Performance ist auch gut. Hat man schon deutlich schlimmer bei EA Titeln gesehen. Woran man arbeiten muss ist die Übersichtlichkeit und Bewegungsfreiheit in den Missionsgebieten. Man bleibt häufig an Gegnern und Ecken hängen und der eigene Trupp steht einen ständig in der Schusslienie. Der Anführer scheint im Verhältnis der Standartsoldaten und der Spielwelt auch recht klein zu sein. Das wirkt auf mich nicht so richtig stimmig.
Worth a look, as i have really enjoyed thus far. Couldn't have asked for more in an early access. Quality, game play, collecting, crafting, base building, and so much more. Lines could be drawn in comparison to PWorld; though that line is only slime and not quiet a good comparison really in the end. For time vs price point analytics, this is a great great deal and a great game.
Good so far, the traveling salesman made me post this. He was very swole. I was scared.
Doom meet Cult of the lamb with a vibe of starship trooper. The controls are a bit weird to give orders, but you can remap evryting. It's also a bit ruff if you play on steam deck, but still completly doable (at least where I'm at now. Can't say for sure when there's a hole army on the maps). The game is a lot of fun. Once you start playing, it's very hard to put down.