
Build a grand totalitarian colony and personally storm roguelite battlefields with your soldiers. Shape citizens fears, loyalties, bonds, and feuds. Capture enemies, convert them into true believers. Sacrifice the weak. Feed the strong. Wield absolute power and make every life bend to your will.
Most likely between $2.7M and $7.7M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 92% | approximately $4.5M |
| Epic | Free | — | #90 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $13.84 on Steam · Ukraine (−54%). Compare 15 prices in 15 markets →
Reviews
Themes across 1788 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
This game's funny. I didn't think I'd enjoy it but the setting has this perfect mix of absurdity and taking itself seriously so it's like, go my goons, defeat the giant crab. Defeat the wall that's also a mech. We're in a solar farm, we're in space china, we're in the fields, we're in mist fog city with the coffin cars. This game has a chatbox you can type in despite being singleplayer? I am throwing 30 knives instead of using my assault rifle. My melee guys do a dance every 10 seconds even while being shot. There's a bunch of flavor text conversations between my colonists and I can incite rebellion by giving them an item that "lets them think freely for once." WHAT IS THIS GIANT TREE THING. AAAAAAAH????? I like my colony of space pirates, human dudes, mech guys, alien templars and the flesh boys. They're hanging out, I'm choosing what they eat and choosing something else once 50% of my population has lost all their bones from angry crab meat. The combat's fine, hard mode's hard enough. Trying new builds so I can get more core fragments is interesting. Looking at the one bajillion weapons is cool. Everything feels undercooked, but it still tastes good. I'm shooting some guy with zappy darts 50 time in a row while my entire army spams heals on me. I'm throwing someone's child in the meat grinder and then feeling really bad about doing that because all the soldiers felt bad about it and ♥♥♥♥♥♥♥♥ the human reciprocation instinct goes ham here. Game's fun as is and there's the rising foundations of some crazy ♥♥♥♥. At least keep an eye on this thing. The hat the player character wears is pretty snazzy too.
肉鸽殖民地游戏这种新鲜感也是无敌了,只玩了4个小时都腻了,肉鸽我哪怕打牌都能玩很久,殖民地游戏更是玩了上前小时,哪怕幻兽帕鲁试用版玩了40才开始腻。这个游戏打起来根本没法注意拿了什么牌,有什么队友,实际体验类似于CF挑战模式,可能还不如呢,毕竟挑战模式还有真的有用的队友。
Alles Top, so weiter machen.
je ne m'attendais pas à cella , se jeu selon moi sort de mes jeux habituelle . un peu répétitif à la longue mais je croise les doigts pour que les DEV ajoutes plus de gameplay
cazQdfcsz
FOR THE STATE!
So far So Good
Well made and fun
Great game with great potential! Lot's of fun if you're into base building and colony management game, it's FPS battle style is good, I just wish it had a bit more brutality visually to the combat. My only wish so far for the game is that the looks of the soldier's would resemble the portraits more, making each one a bit more unique.
i enjoy hurting all of my subjects