
Build a grand totalitarian colony and personally storm roguelite battlefields with your soldiers. Shape citizens fears, loyalties, bonds, and feuds. Capture enemies, convert them into true believers. Sacrifice the weak. Feed the strong. Wield absolute power and make every life bend to your will.
Most likely between $2.7M and $7.7M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 92% | approximately $4.5M |
| Epic | Free | — | #86 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $13.84 on Steam · Ukraine (−54%). Compare 15 prices in 15 markets →
Reviews
Themes across 1797 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
So far So Good
gutes Spiel. Ich bin überrascht, trotz des Story-Settings hält mich die Kombination an Basen bau und Rouge-like Shooter Kombination gut am Ball. Das Gimmick mit dem Steam Händler im Spiel ist ne coole Art um Leute zu animieren Rezensionen zu schreiben. :)
NIce work so far. fun start with alot of promise. good writing too, plenty o snark
this may be a long one but i see the passion in this game like you guys may actually be gamers and not in it for the money so i would love to give my opinion on this game. this sheet is very addictive especially the first 2 sectors i couldnt put the game down. i love the idea of this but i dont have the experience of a dev to really have any backing behind my opinions but i AM a gamer the only thing i would add is more variety to most of the mechanics of this game but i see in the roadmap you guys are doing that so this wont be a long one lol. maybe a larger area to build of course to have a massive totalitarian metropolis, more gun varieties and alien races but the game is still in early access and has probably around 50 - 100 hours of content...already solid af compared to most. if i have any negatives to add, il do an edit but i cant think of many because this is still pretty early access but still very solid. edit: oh yea the ai can be a little wonky on expeditions lol juice - bravo
This game is quite good. There's a few QOL needed, like better way to manage/view inventory. Better way to manage troops, as your army can get quite large. However, this thing is just tons of fun. I really like smooth implementation of all the elements together, its like a base/colony sim, and a roguelike shooter mashed together. The story isn't overwhelming, but I find the Autocracy mindset to be a bit funny. Works excellent on my Linux machine. Overall theres some thing that could use a touchup, or edges smoothed out, but its really a great game for such a small development team. I wish them success and financing to expand this title greatly as I find it really refreshing and original.
Ever wanted to take out a tank the size of Starcraft's Siege Tanks on foot, while wielding akimbo automatic guns that additionally shoot homing rockets? Then this game is for you! Haven't had that much fun in an FPS for quite a while!
100% makes me think this is what america needs.
Something tells me this is going to be a porn game...
Satisfactory + Unreal Tournament Combat + Palworld For The Father!
I think the game is fine, the base building and unit management is very lackluster. Most of the gameplay loop revolves around the roguelike FPS part of the game. I'll probably waste some more time in it still, but there are better versions of the roguelike FPS genre that are a lot more engaging.