
Paul is a VR narrative experience where players try to figure out their identity through exploring surroundings and events in a futuristic and often changing environment.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
- available few content - too short + free
Loved it.
Люблю необычные и нестандартные игры вроде этой. Очень короткая и почти никакая, но немного чувствуется атмосфера по типу NeisanceE
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Short but well done. Hope the story comes together more in next acts.
Free and a nice short VR story!
A freebie half-hour experience that's well worth a dip. It's like a budget mixture of [i]Moon[/i], [i]2001[/i], and, um, trippy VR ♥♥♥♥ :D As a prospective Mars traveller, you listen to footage, read a bit of text, and puzzle-lite your way through a few space-age apartments, corporate entities, and craft. It's very short, but strangely well-done.
Awesome story and graphics. Keep going guys!
The whole time I was playing I was really jumpy because I couldn't decide if the game was actually sinister or if that's just how I've been conditioned to feel in future-set, sci-fi vr games. I've finished it and still can't figure it out so... it's at least thought provoking??? Give it a try, the graphics and physics are nice if nothing else.
Very cool experience. It wasn't very long but it has a good idea, i'm looking forward to see the acts to come. It was also cool how the devs put their website in the ending. Aaaaand i totally didn't do it twice because i thought it would be longer. 10/10 would play twice again!
I'll admit, I was very confused throughout the whole thing but I still enjoyed it. It was quite an unique experience. If it is allowed, I would share a little video that I made from my playthrough of this game. https://www.youtube.com/watch?v=JLZc9tn4Y4o
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.