
Take down a crime syndicate using emotion-altering drugs to manipulate guards and spread chaos among enemies as you make your way to the crime lord.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's a free game with a small crew, so there are some things you can't complain about: - lack of voice acting - limited assets such as character models and objects - length of the game (You can complete it in fifteen minutes, maybe more if you're methodical and patient) The gameplay is is actually kind of good from a design standpoint: you get three types of shots that alter enemies AI, ranging from paralyzing them with sorrow to making them rage and attack everything around them. The idea that you have to sparse your shots is also a good idea due to the limited amount of ammo you can find around levels, forcing you to think methodically. The art is mixed for me. The cel-shading works well with the limited palate of some levels, although the character designs are kind of ugly to look at due to how puffy they can get. This is especially egregious with the big bad of the story, who looks like a sack of potatoes in a suit. Story needs a lot more work because of how predictable and bare-bones it is: guy goes undercover to avenge his brother and kill the corrupt head of a big pharma company with a taste of his own medicine (literally). Worse is the fact that it's all tell and no show: you only find this out via notes in your backpack. Other than clunky controls and wonky cameras, this isn't too terrible of a game to spend a half-hour or less on. There's one glitch that pops up every now and then, though: sometimes the mooks headlamps go orange and they lose their cone of vision, making that section of the level a cakewalk.
A short but sweet puzzle game starring a luminescent green spy drugging almost blind guards ending with bullets in Trump. I love it. Also, there could be more levels... I spot an opportunity to profit off your free game by making paid DLC. Take it, Team Horde! You deserve money from this game!
dahora
mid experience its too short encountered a bug that made the enemies in the latter half of the levels completely non-functional while the tutorial section had already taken up most of the first half
great
Steath?? The beginning i wanted to shoot ♥♥♥♥ but looks like stealth is first thats 👌
PATHOS I 30 MINUTI PIU BELLI DELLA MIA VITA (SERPENTOS)
corto pero muy entretenido recomendado para pasar el rato XDD
Juego divertido y corto, se nota mucho la inspiración en Metal Gear Solid, eso es muy bueno, es divertido y me gustaría ver mas de esto, sin antes pulir un poco mas el original, el juego es bueno técnicamente, está bien hecho, los niveles son buenos, te hacen pensar, no es solo un clon de MGS, tiene su encanto y mecánicas propias, sin embargo los efectos de sonido son escasos, hay veces donde la cámara no logra el angulo correcto y algo que particularmente me molestó es que la música es la misma todo el tiempo y se nota el corte donde el loop vuelve a empezar, pero es un juego divertido, lo recomiendo, es gratis
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Modeled estimate over time.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.