
You are an Exile, struggling to survive on the dark continent of Wraeclast, as you fight to earn power that will allow you to exact your revenge against those who wronged you. Path of Exile is an online Action RPG set in a dark fantasy world. The game is completely free and will never be pay-to-win.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 89% | approximately $0 |
| PlayStation | Free | 83% | — |
| Xbox | Free | 74% | — |
| Epic | Free | 92% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2001 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is a work or art, it gives you the freedom to do what you want, and lets you try hundreds of different builds.
1
fresh
GOAT
Отличная игра!
STILL better than all Diablo games...
as primeiras mil horas desse jogo é só pra aprender <3
coming from a long time Diablo player, the game is very fun, different yet still familiar enough. the only thing i dislike is that the inventory space is VERY small :'D but that's not really something anyone can change
no loot no fun
THE ARPG, there is no other but the game has collected flaws through the years and a recent review I have read summarizes them pretty well. From the user .Crimewavez : - There is also no truly challenging, structured endgame in PoE. If you cannot create your own goals and find enjoyment in optimization for its own sake, you will eventually become bored. The entire endgame is a repetition loop. You juice maps, kill Ubers, farm currency, upgrade your build, and then repeat the same content with larger numbers and often mediocre rewards. You need to be a very particular kind of autistic, natural-born tinkerer, theorycrafter, and min-maxer, to keep enjoying it for thousands of hours. Personally, I can spend entire evenings crafting items, planning builds, calculating modifiers, and optimizing systems. The game itself is often boring. Understanding and breaking the game is the fun part. My thoughts as a SSF player: They have been adding QoL of life through the years but the constant power creep is making the game boring, I make my own builds so I am not even playing the meta builds/skills and they are not min maxed at any point, still you get your ♥♥♥♥ going at lv 90, find a good source of damage, and now you are just spamming it mindlessly constantly clearing maps and bosses that are just too easy. Visual Clutter is a real issue, as soon as you reach t10+ its over, you are just watching screen explode, if screen not explode run around or flamedash and wait for it to explode, if you die good hell trying to identify what actually killed you. The loot, yeah its time to implement what the chinese have done to POE what 7-8 years ago? we need a pet to pickup currency at least, if im playing an ARPG and 80% of the IN MAP time is spent clicking ♥♥♥♥ on the ground instead of actually enjoying the gameplay this is when it turns into a problem for me, I realized the mechanics I most enjoy are the ones that funnel your loot, Incursion,Delve,Rituals,Essence these are the mechanics where I spend less time clicking on random parts of the map, everything drops in 1 place I pick up what I want and go on with my life, loot being dropped MID MECHANIC and have me waste time picking it up and ruining the flow of gameplay is bad game design after all these years. Its also time to have either currency go straight to stash or have inventory upgrades, for years the game has multiplied the amount of ♥♥♥♥ you have but the inventory size is the same as it was in beta, clearly this is just a hassle to manage at this point. Lets just hope this changes in the future, I will leave this review as negative because I dont really see my self coming back to it if these points dont change, its an amazing game for someone that has never experienced it, but for me that have played countless of leagues the game has no perception of challenge.