
Your token, character sheets, and maps are endlessly customizable so you can adapt games to fit your quests, or create your own rules from scratch. Spark adventure, foster creativity, forge friendships, and unite tabletop communities across the globe with games that are easy to play.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media
About
Genres
Stats
Languages: English, French, Italian, Spanish - Spain
Reviews
Simgeniz, karakter sayfalarınız ve haritalarınız sınırsızca özelleştirilebilir; böylece oyunları görevlerinize uyacak şekilde uyarlayabilir veya kendi kurallarınızı sıfırdan oluşturabilirsiniz. Oynaması kolay oyunlarla macerayı ateşleyin, yaratıcılığı teşvik edin, arkadaşlıklar kurun ve dünya çapındaki masaüstü topluluklarını birleştirin.
Looking for a way to enhance you adventure? Well here is a good start. It's definetly a work in progress but has a good amount of potential Pros: - The price is cheaper then some other similar products - This could be used for multiple games - It already shows signs of more to come Cons: - There is still not a ton of products. - customisation is also limited - Some parts of the UI are not intuitive or hard to find (Example when looking at instruction the X to close kinda blended in with everything else) It's a good start and I can not wait to use it properly in a campaign and see what folks think.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Paper Nomad is not a game. Games contain meaningful gamelike interaction and game loops, which are absent in this software. Instead of being a game, Paper Nomad is a software application that is basically a really weak and failed attempt to steal Tabletop Simulators crown for trying to replicate a virtual pen and paper RPG for players to play virtually. In itself, this is not a game, just a collection of tools and dice rollers. It was overwhelmingly rejected by gamers. For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here, no true interactive feedback. It simply is not a game, it cannot be "played". This has misleadingly been launched in the "Games" section of Steam instead of the "Software" section. This is a common mistake for developers who are new to Steam, or don't understand the difference between games and software which isn't a game. It seems this software published incorrectly as a game is simply lack of experience/knowledge of the correct process. Here's a link for the process to publish non-game software on Steam: [url=https://help.steampowered.com/en/wizard/HelpWithPublishing?issueid=925]Steam Developer Help With Software Publishing[/url] It's unfortunate this process was not known about/followed, resulting in a software application being published in the wrong place. Publishing things which aren't games on Steam in the Games section as games is misleading to gamers and somewhat harmful, because it pollutes the Steam marketplace and takes away visibility and market exposure for genuine game developers who do the right thing and make games for gamers. There are no gameplay loops in this software, no "gameplay", no meaningful game like interaction. It's a software application and as such has no merits as a video game for gamers. Because of this, I cannot recommend this non-game software as a game to gamers.
Otimo para quem curte aquele RPG de mesa e jogar com os amigos. Uma excelente ferramenta com varias opcoes.
☀️
pretty good game, just need some uptades and more content
免费 没中文 没成就 纸上漫游者 《纸上漫游者》是一款适配传统纸笔桌游的辅助应用,兼容绝大多数角色扮演游戏,完全免费畅玩,无需桌游经验也能轻松上手。 基础版支持创建角色与游戏地图,用于你喜爱的桌上角色扮演游戏。 不同于其他平台将桌游改造为俯视角二维电子游戏,本应用把桌面游戏升级为交互式三维沙盘,既保留传统桌游的怀旧氛围,又拥有即时联机的便捷体验。 玩家最多可创建五名角色,自定义角色面板以适配个人游玩风格,同时自由加入他人游戏对局。 你的桌面,由你定规则。 角色棋子、人物面板与地图支持高度自定义,既能贴合现有冒险剧本,也能从零自创专属规则。 联动其他城主工具 更多实用联动功能正在开发中,敬请期待后续更新。订阅官方通讯,随时掌握最新动态资讯。 随时暂停,随心存档 沉浸式开启冒险剧本,中途休息补给或临时下线时一键暂停。再次打开即可回到离开时的游戏进度。
Игра 'Paper Nomad' – это по-настоящему увлекательное и медитативное приключение. Визуальный стиль, выполненный в минималистичной бумажной эстетике, сразу же очаровывает своей простотой и изяществом. Исследование процедурно генерируемых миров, каждый из которых уникален, дарит ощущение бесконечного путешествия и открытий. Механика выживания, завязанная на сборе ресурсов и крафте, не выглядит утомительной, а скорее органично вплетена в процесс исследования. Особенно хочется отметить атмосферу умиротворения и спокойствия, которая пронизывает всю игру. Музыкальное сопровождение идеально дополняет визуальную составляющую, создавая расслабляющий и даже терапевтический эффект. Однако, некоторым игрокам может показаться, что 'Paper Nomad' не хватает динамики и более сложной системы развития. Несмотря на это, игра представляет собой прекрасную возможность отвлечься от суеты и погрузиться в неторопливое путешествие по бумажному миру, полному тайн и красивых пейзажей. Если вы ищете игру для релаксации и медитативного геймплея, 'Paper Nomad' – отличный выбор.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.