
A turn-based territory strategy game for 1–8 players. Form pacts, conquer maps, analyze battles, create custom maps, and compete across three win conditions in single-player or online multiplayer.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Pact or Peril is a free-to-play strategy game for 1–8 players. Deploy armies, capture territories, control regions, collect cards, and form pacts with other players.
Play alone against bots or compete online in Casual and Ranked matches.
Choose how many dice to roll during each attack or use Full Send to resolve the entire battle automatically.
Calculated Dice mode provides exact conquest odds and lets you choose how many armies to commit. Classic Dice mode keeps every combat round fully random.
Players can form private pacts and exchange preset strategy messages.
Pacts do not prevent attacks. Either player can break or ignore the agreement at any time.
World Domination — Conquer the map or become the last surviving side.
Capital Conquest — Capture and hold every player’s capital.
King of the Hill — Control the Hill and earn enough points to win.
Matches support free-for-all, 1v1, and team formats.
Configure the rules before each match:
Classic or Calculated combat
Cards and reinforcement settings
Fog of War
Private pacts
Portals and Portal Chaos
Firestorms
Turn timers
Teams
Troop placement
Online gameplay uses dedicated server authority. Army placement, combat, captures, cards, fortification, pacts, and victory conditions are validated by the server.
Fogged territory information is withheld from opposing clients instead of only being covered by the interface.
Online matches also include reconnect support, bot takeover for disconnected players, inactivity safeguards, and mute, block, and report tools.
Completed matches can be saved as action-based replays.
Replay tools include:
Pause, playback speed, and timeline controls
Player point-of-view and omniscient viewing
Turn-by-turn event feed
Cloud replay storage
Six-character replay sharing codes
Battle Analysis charts show how army strength, territory control, cards, and eliminations changed during the match. In replay analysis, chart points can be used to jump to important moments.
The included Map Editor allows players to:
Draw territories
Create regions and reinforcement bonuses
Add borders and shipping lanes
Set labels, colors, and army positions
Preview troop badges and portals
Configure map hazard counts
Validate maps before playing
Custom maps can be played in Single Player and Casual multiplayer. Steam players can publish and download maps through the Steam Workshop. Ranked matches use official maps.
Single Player with multiple bot difficulties
Casual online multiplayer
Ranked multiplayer
Free-for-all, 1v1, and team matches
Three win conditions
Nine Ranked ladders
Official and community maps
Steam achievements
Player statistics and match history
Genres
Stats
Languages: English
Reviews
Great game! Definetely a must play!
It is a good game for an early release. Easy to pick up the gameplay and convenient bug report system. Dev is quick to respond.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
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