
No remarkable journey is achieved without great effort. In Outward, the cold of the night or an infected wound can be as dangerous as a predator lurking in the dark. Explore the vast world of Aurai solo or in Co-op. The Definitive Edition features both DLCs and quality of life improvements.
Most likely between $14.7M and $41.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 73% | approximately $24.6M |
| PlayStation | $39.99 | 80% | — |
| GOG | $1.99 | 74% | #8 |
| Epic | $39.99 | 90% | — |
| Nintendo | $39.99 |
Cheapest copy: ≈ $1.99 on GOG · United States (−95%). Compare 35 prices in 15 markets →
Reviews
Themes across 937 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Le jeu est plat, aucune émotion, il faut marcher des heures et des heures pour aller d'un point A à un point B, aucune indication, ni aide dans le jeu. Les sorts sont nuls et l'histoire et les dialogues ont probablement été écrits par une IA. Passez votre chemin.
If it needs mods to feel like a decent game, I can't recommend it.
Jogo é horrivel, jogabilidade quebrada, Unica razão pra esse jogo existir é o desejo por pessoas com soulslike, porém com uma historia ruim e ambiente menos tenebroso. a Unica parte boa é a sobrevivencia e exploração , que é interrompido a cada 5 segundos por alguma coisa querendo te matar, e conseguindo, e roubando todo o loot, pq novamente é um soulslike
Игра не ведёт за руку. Она тебе её отрежет и засунет в зад
excited for outward 2. so far i got put in jail and killed.
癖が強く人を選ぶけど妙に中毒性がある このゲームはとにかく移動時間が長い ファストトラベルなどというものは無い、乗り物も無い、あるのは己の足のみ 街を出てマップの端を探索し、荷物を抱えてまた街まで戻る これだけで相当な時間を吸われる ある程度進めれば移動速度アップの装備やスタミナ回復に優れた食事などで多少快適にはなるが、大半の人はそこにたどり着くまでにやめると思う プレイキャラが弱いとかサバイバル要素はやりがいを生んでいると思うけど移動はただ面倒なだけ 続編では楽しさに繋がらない部分は改善してもらいたい とまぁ不満を垂れたもののそれでもやってしまう魅力がある 今は快適かつ簡単になりすぎないように改善してくれる素晴らしいMODが多数あるので自分の好みに合わせて入れてみるのをおすすめします
나쁜게임이 아니라 호불호가 갈리는 것임... 명작RPG게임
Non posso dire che sia stato del tutto da buttare, ma già dopo sole nove ore i meccanismi mi sono venuti a noia. La ripetitività delle azioni, la sensazione che il personaggio non cresca mai davvero e la frustrazione di un combattimento lentissimo, sbilanciato e non sincronizzato, mi hanno fatto desistere. Però l'idea in sé era carina, alcune idee, a livello di estetica, non erano malaccio... poteva essere migliore. Insomma: non ho provato solo sensazioni negative, anzi, ma alla fine mi sono annoiata e ho mollato. Quindi un po' a malincuore o sconsiglio... magari nel 2 risolveranno questi problemi. Se volete provarlo, fatelo con i saldi.
I almost never leave reviews good or bad. This one is bad. Absolute waste of time effort learning and money. Be ready to work confused for hours to play the actual game for minutes at a time if you are lucky. The mechanics are never the same on death. you are led to believe you recover your things on death and you just lose time and have to travel across the map. Later you lose everything you worked for. Nothing is consistent. Nothings ever the same. This game has no consistency and the punishment is random unpredictable. All in all there is no fun to be had here only a waste of time and money effort and no amount of playing the game will ever return your investment.... even if it was free
どちらかというと、様々な制限が課される中で、なんとか生きていく 人生シミュレータみたいな楽しみ方なんだと思う。 アクションゲームとしての楽しさや、苦労のすえの達成感・報酬を求めるようなのは間違っている。 武器や防具はどんどん強くならないし、苦労の先に大きな報酬はない。