
Outlast 2 introduces you to Sullivan Knoth and his followers, who left our wicked world behind to give birth to Temple Gate, a town, deep in the wilderness and hidden from civilization. Knoth and his flock are preparing for the tribulations of the end of times and you’re right in the thick of it.
Most likely between $11.8M and $33.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 91% | approximately $19.7M |
| PlayStation | $19.99 | 88% | — |
| Xbox | $19.99 | 88% | — |
| GOG | $4.99 | 74% | — |
| Epic | $29.99 | 91% |
Cheapest copy: ≈ $2.66 on Xbox · Türkiye (−87%). Compare 45 prices in 15 markets →
Reviews
Themes across 1608 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Ужасные механики взаймодействия с предметами. Нет понимания, куда и зачем идти. Бессмысленный сюжет. Страшно, атмосферно.
it was very great and amazing but i kinda got confused where to go at that chicken wire fence part
ENG: Outlast 2 doesn’t try to scare you with cheap jumpscares. It just drops you in the middle of nowhere – some godforsaken village lost in the mountains, where the air itself feels wrong. You wander through it, and every step makes it clearer: this place isn’t just abandoned, it’s cursed. The violence isn’t there to shock for the sake of shock. You see the bodies, the blood, the aftermath of something truly sick, and you don’t feel fear so much as a cold, blunt realization: “Whoa, what are these people even doing here?” It’s not about being disgusted – it’s about being stunned by the scale of the horror, like stumbling into a nightmare that’s been going on for years without anyone stopping it. And then the world turns this deep, unnatural crimson. The whole screen goes red, and it’s weirdly beautiful – like the sky itself is bleeding. That moment hits hard: it’s terrifying, but also strangely mesmerizing. It’s the kind of visual that sticks with you, the kind you can’t unsee. You’re constantly on the run, hiding, trying to stay quiet while something is hunting you through the dark. There’s no weapon, no way to fight back, just pure survival. And somehow, that’s what makes it work: you’re not a hero, you’re just a guy who got in too deep and now has to claw his way out. Outlast 2 is a good game. It doesn’t need to make you jump out of your seat to get under your skin. It does it with atmosphere, with the sense of being lost somewhere you never should have gone, and with visuals that turn horror into something almost hypnotic. RUS: Outlast 2 не пытается напугать дешёвыми скримерами. Она просто швыряет тебя в глушь – в какую то забытую богом деревню, затерянную среди гор, где даже воздух будто пропитан чем то неправильным. Ты бродишь по ней, и с каждым шагом всё яснее: это место не просто заброшено – оно проклято. Жестокость тут не ради шока. Ты видишь тела, кровь, следы чего то по-настоящему больного, и страх тут почти ни при чём – скорее приходит ледяное, тупое осознание: «Блин, да что вообще тут творится?» Это не про отвращение, а про оцепенение от масштаба ужаса: будто ты случайно наткнулся на кошмар, который тянется годами, и никто его не остановил. А потом мир заливается густым, неестественно багровым светом. Экран становится красным, и это странно красиво – будто само небо истекает кровью. Этот момент бьёт прямо в подкорку: он жуткий, но при этом гипнотизирует. Такое не развидишь – оно намертво врезается в память. Ты всё время бежишь, прячешься, стараешься не шуметь, пока в темноте за тобой кто то охотится. Нет оружия, нет шанса дать отпор – только чистое выживание. И именно это и работает: ты не герой, ты просто парень, который влез куда не надо и теперь должен любой ценой выбраться. Outlast 2 – хорошая игра. Ей не нужно заставлять тебя подпрыгивать от каждого шороха, чтобы пробраться под кожу. Она делает это атмосферой, ощущением, что ты заблудился там, куда вообще не стоило соваться, и кадрами, которые превращают ужас во что то почти завораживающее.
Korkuyorum
great experience but doesnt come close to the first game. more gross than scary.
No where near as good as the original Outlast, and generally a pretty bad horror game. Now a lot of my disdain stems from playing on the hardest difficulty, it made the game unenjoyable in many ways. Enemies see you and track you immediately and kill you in 1 hit (2 really, but by the time you figure out what's happening, the second punch has already landed). Hiding spots are useless and this game feels way more like a walking sim, going from point A to point B with way way way too many chase sequences that makes any semblance of horror moot. Story wasn't as good either with less of a government conspiracy this time around; I felt very little need or want to read any documents to dive into the lore.
Onur Abiden Çok Korkuyorum Evime Arpg Yolladı Korkuyorum Oyunda Bunu Anlattı Tranvalarım Tetiklendi
Well still scary for someone but not enough for me, feel like OUTLAST was better
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