
Outlast 2 introduces you to Sullivan Knoth and his followers, who left our wicked world behind to give birth to Temple Gate, a town, deep in the wilderness and hidden from civilization. Knoth and his flock are preparing for the tribulations of the end of times and you’re right in the thick of it.
Most likely between $11.8M and $33.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 91% | approximately $19.7M |
| PlayStation | $19.99 | 88% | — |
| Xbox | $19.99 | 88% | — |
| GOG | $4.99 | 74% | — |
| Epic | $29.99 | 91% |
Cheapest copy: ≈ $2.66 on Xbox · Türkiye (−87%). Compare 45 prices in 15 markets →
Reviews
Themes across 1608 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Игра бомба, советую Когда играл очко жим жим делало
[list] [*]Gameplay: 5.5/10 [*]Story: 4/10 [*]Replayability: 6/10 [/list] [b] Difficulty level: Hard Time to finish: 7.1 hrs [/b] I can not say if I recommend "Outlast 2" or not. If you are a fan of the horror genre, this will be something you would enjoy, but it is not exactly an excellent game. The problem with the "Outlast" franchise, for me, has been relying too much on darkness. Most of the places are extremely dark, and without your camera's night vision, you will miss almost all of the map's scenery. It will help with the surprises and jump scares, but also weakens the atmosphere by constantly not showing anything. Sometimes, even jump scares lose their weight because you can't see what is actually happening. Having a limited amount of night vision that is charged with batteries also means you usually want to leave each area as fast as possible, so, again, you will miss the horror elements of the map. The story also lacks a lot. There is just too much ambiguity and uncertainty in "Outlast 2" that you almost stop caring about the storyline. You don't feel much about the characters. You don't know what exactly is happening around you. And most of the story details are in written documents that are left all over the map, but one might not consider collecting them all, because it's a horror game with a limited amount of resources for exploring the map, so you don't have much fun exploring the environments. After a while, areas become smaller and follow straight lines. So, you don't need much hiding or planning to get away from the enemies. You just see the correct path out of darkness, hold spirit and get to the next zone. Not much of puzzle solving, finding the correct path or any mental challenges, just fast reaction. Unfortunately, this happens too much that at some point you don't feel exactly scared anymore, and it feels like a chase scene with a gory skin bundle in a very dark environment with weird noises.
Было страшно, но прошёл игру на 100%. Не пожалел играя в эту игру, радость полные штаны.
What the ♥♥♥♥
It was horribly fun. Lots of times where I got stuck because the path really wasn't obvious enough though.
不错
让我感谢生在21世纪的中国
Szczerze mówiąc zawiodłem się, ani to straszne ani wciągające
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обосрался знатно, однако, понравилось