
A dream-like sandbox that just might have a mind of its own.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Optimum Link is a lucid dreaming sandbox. Enter a world to start playing with it, spawning things into it, and the dream just might respond with things of its own.
- 13 dream-like worlds to explore as your sandbox
- Single player, or invite a friend
- Atmospheric original soundtrack
- Avatar customization
- Spawn things into the sandbox
- Adjust scale of things
- Telekinesis
- Laser guns
- Spray paint
- Enemies?
- Fish people
- Hats
- Photo mode
Mouse and keyboard input method highly recommended.
100% human-made. No AI was used in programming or asset generation for this product.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Optimum Link" is not a game. Games contain meaningful gamelike interaction and game loops, which are absent in this "art experience". Instead of being a game, "Optimum Link" is a software application that presents a poorly made art exhibition. This is a garbage art exhibition "experience" where you wander around a few environments made out of flipped Unreal Marketplace assets. Why can't Steam Direct get some QA? It's getting a bit ridiculous the amount of non-game junk infesting the place. Game developers, real ones who make real games, have to compete with this crap. It's harmful. We get this non-game shovelware on Steam whenever your usual Starbucks barista/McDonalds frycook art school dropout finally gets a restraining order from the local art galleries so turns to Steam Direct to try get their art published somewhere so they can finally dream of moving out of their parents basement. It's true that games can be art... art is where the pinnacles of craftsmanship and quality meet vision and narrative to create an experience far greater than the sum of the parts. This isn't a game at all, and the craftsmanship and narrative are terrible. This isn't making art better, it's just making gaming worse. For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here, no true interactive feedback. It simply is not a game, it cannot be "played". This has misleadingly been launched in the "Games" section of Steam instead of the "Software" section. This is a common mistake for developers who are new to Steam, or don't understand the difference between games and software which isn't a game. It seems this software published incorrectly as a game is simply lack of experience/knowledge of the correct process. Here's a link for the process to publish non-game software on Steam: [url=https://help.steampowered.com/en/wizard/HelpWithPublishing?issueid=925]Steam Developer Help With Software Publishing[/url] It's unfortunate this process was not known about/followed, resulting in a non-game "art experience" being published in the wrong place. Publishing things which aren't games on Steam in the Games section as games is misleading to gamers and somewhat harmful, because it pollutes the Steam marketplace and takes away visibility and market exposure for genuine game developers who do the right thing and make games for gamers. There are no gameplay loops in this rejected art school dropout exhibition, no "gameplay", no meaningful game like interaction. As such, this has no merit as a video game for gamers, and so I cannot recommend this non-game as a game to gamers. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at just a dozen or so concurrent users, and now there's basically nobody using it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
☀️
*sbadiglio*
sou top 1 no jogo
免费 没中文 没成就 ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣦⣄⡀⠄⠄⠄⠄⠄⠄⠄ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣤⡀⠄⠄⠄⠄⠄ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄⠄⠄ ⣿⣿⣿⠟⠋⠁⣀⣀⡈⠙⣿⣿⣿⣿⡿⠿⠿⠿⠿⢡⣤⣄⡈⠙⢧⠄⠄⠄ ⣏⣉⣀⣠⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠷⠶⠶⠤⣉⠙⠷⣼⣇⠄⠄ ⠿⠿⠿⠿⠿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣄⡀⠄⠄⣿⣿⣶⣈⠙⣄⠄ ⣿⣷⡶⠶⠶⠶⠒⠂⠄⠈⣽⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⣿⣿⣷⡶⠖⠄⣶ ⣁⣤⣴⣶⣶⠾⠟⠛⠛⢛⣻⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⣿⣿⣿⣓⠂⠄⣤ ⠟⢛⣉⣥⣤⣶⡶⠛⢋⣉⡴⢟⣙⠶⣋⣿⣿⣿⠿⠛⠄⠛⠻⢧⡙⠾⢂⣄ ⣾⣿⣿⡿⠓⣀⠐⠲⠞⣡⣶⠟⢁⣴⠽⠛⣉⣠⣶⣿⣿⣿⣶⣤⠉⣠⣌⠻ ⣿⣿⣫⣶⣾⣿⡟⣠⣤⣤⠄⣀⣤⣤⣴⣾⣿⣿⣿⣿⣿⣿⡿⢋⡄⢻⣿⣷ ⠀⠀⣠⡶⠂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⣰⣿⠃⠀⠀⠀⠀⠀⠀⠀⢀⣀⡀⠀⠀⠀⠀⠀⠀⠀ ⢸⣿⣯⠀⠀⠀⠀⠀⠀⢠⣴⣿⣿⣿⣿⣦⠀⠀⠀⠀⠀ ⢼⣿⣿⣆⠀⢀⣀⣀⣴⣿⣿⣿⠋⠀⠀⠀⠀⠀⠀⠀⠀ ⢸⣿⣿⣿⣿⣿⣿⣿⠿⠿⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⢻⣿⠋⠙⢿⣿⣿⡀⠀⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⢸⠿⢆⣀⣼⣿⣿⣿⣿⡏⠀⢹⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⡀⣨⡙⠟⣩⣙⣡⣬⣴⣤⠏⠀⠀⠀⠀⠀⠀⣀⡀ ⠀⠀⠙⠿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⣀⣤⣾⣿⣿⡇ ⠀⠀⠀⠀⠀⢀⣿⣿⣿⣿⣿⣿⣇⠀⢸⣿⣿⠿⠿⠛⠃ ⠀⠀⠀⠀⢠⣿⣿⢹⣿⢹⣿⣿⣿⢰⣿⠿⠃⠀⠀⠀⠀ ⠀⢀⣀⣤⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡛⠀⠀⠀⠀⠀⠀ ⠀⠻⠿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠿⠛⠓⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠉⠀⠉⠈⠁⠀⠀ ⣿⣿⣿⣿⠿⣛⡿⠿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⣟⣉⣙⣿⣿⣿ ⣿⣿⣿⣿⣸⣿⣿⣿⣷⠮⢉⣻⣍⣩⣭⣭⣉⣙⣛⠉⢶⣾⣿⣿⣿⣿⢸⣿⣿ ⣿⣿⣿⣿⢻⣿⣿⣿⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣬⣽⣿⣿⣿⢸⣿⣿ ⣿⣿⣿⣿⠸⣩⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡙⡏⣾⣿⣿ ⣿⣿⣿⡿⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣄⠿⣿⣿ ⠿⠉⠄⢰⣿⣿⣿⣿⡇⠄⣿⡿⢿⡿⣿⣿⢿⣿⡇⠈⣿⣿⣿⣿⣿⣿⠄⠄⠈ ⠄⠄⡀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣦⣾⣦⣤⣿⣿⣷⣾⣿⣿⣿⣿⣿⣿⡇⠄⠂ ⣦⡀⢰⣿⠟⣽⣯⣝⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⣽⣿⡟⣿⣿⣧⠄⢀ ⣿⣿⣷⣶⢼⣿⣿⣿⠸⠿⠿⠿⠿⢿⣿⣿⣿⣿⡿⠿⢸⣿⣿⣿⡈⣭⣶⣾⣿
i was looking for free games and i found this, it was fun for like 20 minutes then i got bored problems ---------- .VERY few players .felt like the creator/creators used some crappy free unity models .the buildings are useless filler .all around not much to do ----------------------------------------------------------------------- things i would change ------------------------ .houses/buildings had some reward to them .custom made models .more items and more things to fight .boss fights .npcs to talk to
完全看不懂啊
As the description of the game states, "Just you and the simulation. No objective." What this means: No objective. No progress. No gameplay. It's a sandbox with no interesting mechanics. But it's free. :P
its best but i need lot in invetory
funny game
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.