
Ôpe is a 3D platforming game in which you play as a little hero named Bô. His quest will lead him through enchanted forest and temples where he’ll need to deliver shamans from corruption before the sun sets forever.
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Ôpe is a 3D platforming game in which you play as a little hero named Bô. His quest will lead him through enchanted forest and temples where he’ll need to deliver shamans from corruption before the sun sets forever.

This game has 10 playable levels in which you’ll discover forest and temple environments. Forets are more 3D-platforming-oriented and the temples are puzzle-oriented.
Throughout the adventure, you’ll learn many skills to help you during your quest such as dashing through walls, push rocks, double-jump and even transform your character in a little sphere to access new opportunities.
This original title was developed in 15 weeks by the class of 2018-2019 of Campus ADN, a public video game college in downtown Montreal, Quebec, Canada. The students worked in two teams to make the games Blank and Ôpe. Each game was created by about 30 students in total from Animation, Level Design and Modeling programs during their third semester under the supervision of professionals from the industry.

Genres
Stats
Languages: French*, English*languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pour un jeu gratuit, c'est un bon jeu. Les graphismes sont sympas, le gameplay facile à prendre en main. Le jeu est linéaire avec une histoire simple mais pas ennuyeux pour autant. Pas spécialement compliqué, il faut juste avoir une bonne coordination. Il y a quand même quelques petites choses qui mériteraient d'être améliorées. Les points négatifs : 1) les sauvegardes. On trouve des points de sauvegarde réguliers mais ils ne fonctionnent que pour le chapitre en cours. On meure ? Pas grave je reviens au dernier point de sauvegarde. En revanche, si je quitte le jeu sans finir une zone, ces points de sauvegardes ne fonctionnent pas puisqu'on reprend au tout début de la zone en cours. 2) les textures et environnement. Quand on bouge la caméra, surtout au niveau d'un angle, parfois on ne voit plus le plateau de jeu mais l'intérieur des murs. C'est handicapant quand il faut faire preuve de vitesse. Mais le pire étant encore de se retrouver coincé dans le décor sans aucune possibilité d'en sortir et c'est là que le point numéro 1 (les sauvegardes) est vraiment frustrant car dans le cas où on est bloqué et que quitter le jeu est la seule option et ben... retour au début de la zone !!!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.