
An Oni Gauntlet-wielding samurai makes a stand in Kyoto against the encroaching Genma menace. Through gritty, blood-soaked brawls, he searches for his reason to fight. What fate awaits at the end of his path?
Most likely between $41M and $116.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 91% | approximately $68.3M |
| PlayStation | $89.99 | 94% | #21 |
| Xbox | $69.99 | 92% | Top 100 |
| Nintendo | $69.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2486 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩,优秀的战斗系统以及boss设计。无趣且繁多的支线,奖励还少得可怜,当我将地图上所有问号清空后,还是无法升至满级,令人感叹。小怪从前期直到后期都令人讨厌,除了一闪,没什么快速清杂兵的方法,想要绕过还得接战减速。最终boss二阶段光污染啥都看不清。boss紫光可被弹开,最终boss却不行,很诡异。无法快速返回传送点加上到处是死路的地图,是最为痛苦的一环。
《重生之我在京都通马桶》
cool
就十个出头的boss,宣传片都基本漏完了,还以为会藏一手,战斗也没什么主动进攻的手段,不是特别爽,大地图通马桶环节打小怪根本都不想打太磨叽,只有boss战是爽的,其他方面都拉完了。
If nothing else, action games should feature a fun, dramatic, and exciting gameplay loop where the game presents challenges that the player has to respond to adequately and then receive feedback for said action in the form of reward or punishment. This game is an action game. In fact, I'd say it is the first action game in a while that actually feels like an action game. The visuals and sound effects of the combat system alone could justify the AAA price. Aside from the combat system, the game has many other features and systems too: a semi-open world, quests, lightweight character customization. Personally, I don't really care for any of these, and I don't think you should either. Buy this game for the combat system, and buy it now. AAA games nowadays are rarely worth their asking prices on launch. Not this one. This is an easy GOTY contender.
boss设计真够劲,中期存在大练马桶,换皮怪也比较多,不过瑕不掩瑜,爽到爆炸的动作系统
🚽/10 马桶毁了一切(X) 毁了的只有马桶(√) BOSS战纯纯的masterpiece,剧情也是卡表难得的正常剧情,动作系统和CG真帅麻了 [spoiler] 我真的好想看到岩流岛决战 [/spoiler]
除了在大世界塞了些屎尿屁的通马桶小支线,剩下的只有战斗爽,战斗,爽!
Very impressed
这是一款动作太牛了以至于长板太长的“汤勺”型游戏,但能不能别给我塞那么多通马桶呢的任务来硬水时长啊?别的也就算了,这是真的是我的雷区了,宁愿你像生化危机9那样虎头蛇尾。看来卡普空这两年还是吃太好了。 PS:另外我这配置竟然闪退了不下5次,卡普空你长点心吧就。