
An Oni Gauntlet-wielding samurai makes a stand in Kyoto against the encroaching Genma menace. Through gritty, blood-soaked brawls, he searches for his reason to fight. What fate awaits at the end of his path?
Most likely between $41.9M and $118.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 91% | approximately $69.8M |
| PlayStation | $89.99 | 94% | #21 |
| Xbox | $69.99 | 92% | — |
| Nintendo | $69.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2526 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A Masterpiece honestly, I was grining and applauding the whole way throughout. It dose not ride the nostalgia train, and has great character and monster designs, the antags are also coo coo for cocoa puffs and they are really entertaining to watch and you can't spell the main antags name without the word Shl't. xD I was missings some future tech genma and mad scientist (Guildenstern) stuff but of well maybe in a sequel ;D The game was a joy all the way to the end, funny and challenging at times. Hope to see Musashi Miyamoto in a future game again he is a loveable bastard and great protag. Ps.: I'm still waiting for Onimusha 3 and Onimusha: Dawn of Dreams remasters Capcom its only been 22 years and not getting any younger here damn it >:(
過去作と違って今の時代はSEKIROとかいうデカすぎる比較対象があるからなぁ… という不安を一瞬で吹き飛ばしてくれる圧倒的面白さ
내가 남정네들 아헤가오를 보려고 산 게 아닌데...
If you live by the way of the sword, fighting is everything.
鬼武者シリーズ、宮本武蔵を主人公にし京都を舞台に幻魔討伐に繰り出す! 難易度剣戟でクリア。 ・GOOD ①戦闘:戦闘システムは基本は従来のものと変わらず、近年のトレンドであるパリィや投げカウンターを使い分けながら反撃をしていくというタイプになった。と言っても割とタイミングは余裕があるので決めやすかったが投げカウンターだけどの方向に合わせたら良いのか少し分かりづらい敵がいた。 ②演出:戦闘中のカウンター演出やボスでのフィニッシュはもちろんシナリオのムービーも力が入ってる感じでムービーシーンも時代劇を意識した作りになっていて独自の雰囲気を作り出していた。 ・BAD 特に無し。投げカウンターがわかりづらい敵がいたくらい。 【総評】 20年ぶりの完全新作という事でしたが、満足させてくれる作品でした。宮本武蔵としての逸話が様々ありますがゲーム中にも小ネタはありましたがもっと出てきても良かったと思います。続編かDLCがありそうな感じはあるのでそっちで回収されるのかもしれません。侍ならではの剣戟アクションはかっこよかったです。欲を言うなら斬撃の効果音は初代を踏襲してもっとバッサリ感があったら更に良かったと思います。
One of the best video games when it comes to combat. Fire facial expressions and cutscenes. Fire boss fights. Cool characters. Basic but good story. Loved the voice acting. Playing with the Bishamon sword is so fun. Game is stingy when it comes to materials/resources. Repeated bosses and enemies is kinda boring. Carnage mode kinda sucks cause it makes enemies too tanky making fights longer and more tedious instead of more challenging. Side quests are mid. English Dub >>> Japanese To live is to suffer. All you can do is learn to love the challenge.
boss战顶中顶,可以说就是历史第一。 但是通马桶负反馈还是太强了,看到二周目还要通马桶只能给差评了。 如果给我一个纯爽版二周目就改成好评
Another capcom great this year!
换皮小怪、通马桶支线我就忍了,但你的boss既然设计了部位破坏的机制,为什么不弄分部位锁定的功能?纯纯气人!
걍 GOTY줘라 이정도면 그냥