No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $28.8K — a different platform, not this one.
One Way: The Elevator a creative point-and-click puzzle game.The player needs to find a blue orb in each scene to power the elevator and keep going up. To solve the puzzles, one has to carefully observe the surroundings and make decisions accordingly. Every floor is a world entirely different from others. The characters are made alive by the unique hand-drawing style. And everything you see is only the tip of an iceberg. More secrets and challenges are waiting for your arrival.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
One Way: The Elevator a creative point-and-click puzzle game.The player needs to find a blue orb in each scene to power the elevator and keep going up. To solve the puzzles, one has to carefully observe the surroundings and make decisions accordingly. Every floor is a world entirely different from others. The characters are made alive by the unique hand-drawing style. And everything you see is only the tip of an iceberg. More secrets and challenges are waiting for your arrival.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we sweep.
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| $1.3B | 5.5M | 97% | Free | |
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| $444.5M | 10.8M | 93% | Free | |
| $442.5M | 975.6K | 94% | Free |