
A text based adventure editor - upload and play text based games from across the world using Steam Workshop
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media
About
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ye its pretty good and pretty free
I did like the game,but something not right... "you are not connected to steam" i tried to restart the game 3 times,still not works. I worked 96 minutes with my "story" , i want to upload it and i cant try out other's "story". please can someone help? Or do i have to login somewhere?
Make a linux port please
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a noice game here lads
This looks nice.
So great
I used to like this game, But i've had enough. This game hasn't been updated in YEARS. So much about it is dead. The workshop, The Developers, ♥♥♥♥♥♥♥ EVERYTHING ABOUT IT!! Don't get it! its ♥♥♥♥♥♥♥ stupid. THE LAST DISCUSSION THAT HAS BEEN POSTED WAS BY ME, QUESTIONING WHY THE ♥♥♥♥♥♥♥ DISCUSSION PAGE WAS DEAD!!! DO NOT GET IT!
This game has one cardinal issue: the text is barely readable. And there is no option to change the font. I have a very good eyesight and even on max resolution it's looking terrible and tire eyes. There are a lot of text adventure formats you can play on many interpretters, that are very accessible. I don't get why the one with so much potentials just didn't make the fonts readable, for easthetics' sake.
not very intuitive to design CYOA games in, branching paths get rather confusing. Needs updates but I don't think they're coming. Hyperfixated this now I have a headache. Worth checking out, but cant recommend :P
This is a pretty cool idea. Nice introduction to text based adventures without the need to get too deep into programming. Might be a good way to inspire people to make their own games.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.