
An escape-room styled series of puzzles await in the car that seems to contain neither rhyme nor reason. See if you can solve the mysteries of the photographs, and figure out what it means to be the ONE IN THE BACK.
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About
Try to piece together clues from various photos as you traverse a car and it's inhabitants - from the trunk to the front seat to the --- -- --- ----.
Escape room-like puzzle system in which several different types of medium to hard difficult puzzles will need to be solved sequentially to progress.
Text-less narrative with a mysterious cast of characters and portrayal of past events.
Psychological horror elements from the point of view of multiple characters
2D drawn style portraying the main cabin of the car and other areas.
Ethereal and ominous soundtrack ambience.
Mouse point and click
Escape to open pause menu
Space to open photograph UI
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +91 more
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
'des détails cachés comme on aime
It was cool, def worth playing if you like point and click weird games
Игра интересная, немного не хватает лора, были загадки в которых пришлось всё держать в уме
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Норм. Местами, как-то доходило, что и как, а местами уже приходилось подсказки искать.
解密难度很低,直接把答案拍你脸上了,知道对应哪个谜题就能解开,自行琢磨一小时就能通关。 一般这类解密游戏都是通过点击上下左右的箭头来切换视角的,而这个游戏是通过人物眼睛来切换视角,这样的设计确实很有新意,好像灵魂转移一样。 画风还有场景叙事我很喜欢,通过收集观察照片并试图在脑中拼凑出一个完整故事的过程是个特别有意思的体验,游戏氛围诡异,还有很多神秘学要素,我在游玩过程中自行脑补了一个灵异故事,结果打完发现故事其实和灵异题材一点关系都没有,有点失落。
Neat little game with some mid-level challenging puzzles. I was able to work them out without a walkthrough, without them all being super easy. There are some issues with the sizing of the screen, though: if the aspect ration isn't correct, important parts of the screen end up cut off.
What a bizarre, yet enjoyable little puzzle game. The shifting perspective and a narrative that is completely up for interpretation yet conveyed very well through zero dialogue is really interesting too. It feels like it could be a setup for a deeper storyline or absolutely nothing more than a short story and I think that's perfectly fine. Give One in the Back a shot!
一个小时通关了第一遍,玩起来还是挺有趣的。就是那个接电路的环节太#¥%了,卡了起码有二十几分钟。 含剧透(其实无所谓):被关在后备箱里的是配对眼睛时出现的黑毛,他也是唯一在照片上没出线过的人,证明是结局的那一幕死亡的瞬间他的眼睛一闪而过——是白色的
Неплохая игрушка, загадки было очень интересные. Хотелось бы возможно чуть больше сюжета во всем этом, но в целом, я довольна.
The music and art are gorgeous! The puzzles weren't too difficult, but also weren't so easy that I was bored. I did encounter an issue during the circuit puzzle where the wrench sometimes refused to turn the nob I needed it to turn. But after a few seconds it would start to work again, so it was only really a problem when trying to get the 'under 10 minutes' achievement. Maybe I was doing something wrong, though.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.